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As shown in the screenshot, getting data values from items in the player's inventory is returning 0 instead of their expected value (SS is result from Player.getSelectedSlotId()).
Apparently, blocks in-world seem unaffected.
Arch: 32-bit ARM
Tested app & version: BlockLauncher Pro 1.26.1
Minecraft version: 1.12.0.28 (release)
From store: Google Play
The text was updated successfully, but these errors were encountered:
As shown in the screenshot, getting data values from items in the player's inventory is returning
0
instead of their expected value (SS
is result fromPlayer.getSelectedSlotId()
).Apparently, blocks in-world seem unaffected.
Arch: 32-bit ARM
Tested app & version: BlockLauncher Pro
1.26.1
Minecraft version:
1.12.0.28
(release)From store: Google Play
The text was updated successfully, but these errors were encountered: