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Vianney Veremme edited this page Mar 13, 2026
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Canonical Game Design Document for 0 C.E.
- Vision, Modes, and World Configuration
- World Map and Civilizations
- Economy, Population, and Buildings
- Divine System and Military
- Espionage, Research, and Diplomacy
- Victory, Villages, Social, and Prestige
- Scripting, UI/UX, and Architecture
- Data Models and Event System
- Balancing, Modding, Roadmap, and Heroes
- Home
- Vision, Modes, and World Configuration
- World Map and Civilizations
- Economy, Population, and Buildings
- Divine System and Military
- Espionage, Research, and Diplomacy
- Victory, Villages, Social, and Prestige
- Scripting, UI/UX, and Architecture
- Data Models and Event System
- Balancing, Modding, Roadmap, and Heroes