Console Voice and Graphics Patch v10.1.1
Release Summary
This update contains some updates to the Console Arcs scripts, but also a number of fixes/features from the main Higurashi chapters.
There isn't any 'new' content in this release, just bug and performance improvements.
We recommend using the installer to handle installing and upgrading the mod.
Changelog Summary (Important Changes Only)
Console Specific Fixes
- Add Japanese translation for retrospective
- Various small fixes to 42 script files
- Fix one instance of lipsync not working in Hajisarashi 7d92a87
- Fix carret clearing a short time after text is cleared instead of simultaneously (this might apply to other arcs too in certain cases, but mostly console)
Fixes applicable to all chapters [2022-12-22]
- See 07th-mod/higurashi-assembly#99
- Fix sliders appearing at 100% the first time you launch the game
- Fix chapter choice button responsiveness and fade out
- Fix artifact when sprites changed during lipsync animation
- If you changed to OG or Mangagamer sprites when lipsync animation is playing, it would be replaced with a squashed console sprite instead of the OG or Mangagamer sprites
- Console specific applied to chapter selection menu: ec4c8af
Linux Specific
- [Linux with Proton or Wine] Fix video playback under Proton/Wine (Untested on Console, let us know if this works)
- [Linux] Fix Linux Gnome/Windowed Mode Crash issue
Bug Fixes
- Many miscellaneous bug fixes including stuck sprite fix
Lipsync Changes
- Improve Performance when Lipsync Enabled / Add sprite caching
- Use computed lipsync instead of lipsync spectrum files
Added or Improved Features
- Improve mod menu usability and text descriptions
- Add "Currently Playing BGM" information display to right-click menu
- Add script compile status indicator, improve compiled script detection, and tell user when scripts fail to compile
Full Changelog
Click here to view full changelog - some changes might not apply to Console Arcs.
Changelog Nov 6-18 2022
- Fix Linux Gnome Crash Issue affecting Chapters 1-6:
- Show the current BGM name and other BGM info on right-click menu: 07th-mod/higurashi-assembly#92
Changes for all chapters September 22 2022
- [Translations] Add localization .json file 07th-mod/higurashi-assembly#79
- [Translations] Improve script change/recompile detection 07th-mod/higurashi-assembly#85 07th-mod/higurashi-assembly#86
- [Linux/General] Fix various "open game folder" buttons on Linux, and add more buttons 07th-mod/higurashi-assembly#83
- Allow any lipsync variant (the
_0
,_1
,_2
sprite variants) for OG and MangaGamer sprites (but prefer specified variant) - Add better indicators when changing volume, and play the last played voice file instead of a default voice file
- [OG Mode] Disable character rotation in 4:3 mode to avoid artifacting 07th-mod/higurashi-assembly#72
- [OG Mode] Move characters inwards if they are on the edge of the screen 07th-mod/higurashi-rei#10
Changes for chapters 1-8
- Add lipsync without spectrum file 07th-mod/higurashi-assembly#62
- Add lipsync sprite caching 07th-mod/higurashi-assembly#66
- [Linux Proton/Wine] Play .ogv file if .mp4 file missing on Windows (and Proton/Wine) 07th-mod/higurashi-rei#6 07th-mod/higurashi-assembly#86
- [OG Mode] Fix offset choice button text in 4:3 mode 07th-mod/higurashi-assembly#65 (comment)
Changelog Summary August 24 2022
Change Summary
- Apply some fixes for ADV mode, when you are in a forced-NVL mode section:
- Bugs when you switch presets while in a forced-NVL section
- Bugs when you return to Title in a forced-NVL section (under certain conditions)
- Added a warning in the mod menu, so you know if you're in a forced-NVL section
- Update in-game BGM/SE Descriptions to match wiki
- Fix duplicate mod options shown the first time the game starts (may only affect certain chapters)
- Various minor bug fixes
Changes which only fix problems in Answer arcs (ch5-8)
- Add possible fix for stuck sprite (Issue #37)
- Please let us know if you still encounter the stuck sprite issue after this update!
Important Changes
- Add possible fix for stuck sprite issue #37
NVL in ADV Mode Bug Fixes/Changes
- Fix Console preset not being recognized in a NVL_in_ADV region
- Fix switching to Console preset while in NVL_in_ADV section
- Add warning when in NVL_in_ADV section, improve descriptions
- Fix unexpected NVL in ADV mode bug when returning to title while in a forced-NVL section, then starting a new chapter which starts in ADV mode
- Also see 07th-mod/higurashi-rei#2 (comment)
BGM/SE Changes
- Add button to open the BGM/SE FAQ
- Update BGM/SE descriptions, and make them redirect to the BGM/SE FAQ
- Also see 07th-mod/meakashi#79
Added Features
- Add warning about lipsync option having no effect if not using console graphics
- Add extra logging for stuck sprite issue
- Display script compile status popup after scripts are compiled, or fail to compile
Bug Fixes
- Fix level0 corrupted error on game log
- Fix duplicate mod options shown the first time the game starts, and exceptions printed to game log
- This bug might only occur on Matsuribayashi
- Fix "game startup failed" warning preventing game recovering, if game was just taking a long time to startup
- Fix crash when GetPixels called on zero size texture
- Fix game reset when window settings not defined in
init.txt
- Fix Mangagamer preset option shown even if mangagamer sprites unavailable
Known issues not fixed in this update
- When playing with the 4:3 window (OG/Ryukishi mode), if a game choice appears, the choice text will be offset to one side instead of being centered. Note that only certain chapters have choices in them, don't be worried if you see no choices while playing a chapter.
- Some backgrounds are still not replaced in OG mode in ch.7 and ch.8
Changes From October 31st 2021
Changelog (Summary)
- Updated mod menu to be user friendly
- added tabs for different categories of options
- added a custom preset rather than the old system of modifying existing presets
- give more flexibility in options / make options independent of each other
- Applied a fix for certain cases of the stuck sprite bug related to lipsync
- Fix a crash if you toggle art style options too many times without advancing the text
- Fix the "Skip CGs" option not working in some cases
- Apply fixes for OG/Ryukishi mode
- Fix sprite positions not matching original game when there are 3 sprites on the screen at once
- Fix zoomed in sprites not being cropped
- Fix lipsync when using Console sprites in Ryukishi mode (4:3 mode)
You should only perform an update if you want one of these fixes. If the game already works fine for you, don't update it.
Known issues not fixed in this update
- When playing with the 4:3 window (OG/Ryukishi mode), if a game choice appears, the choice text will be offset to one side instead of being centered. Note that only certain chapters have choices in them, don't be worried if you see no choices while playing a chapter.
- Some backgrounds are still not replaced in OG mode in ch.7 and ch.8
Manual Upgrade Instructions
We recommend using the installer to handle installing and upgrading the mod. However, if you're manually upgrading from release v10.0.0
, you'll need to update the following archives:
- Patch
You can find the archives on the manual install page of our wiki