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Add missing "Server"-entry and switch to Godot's Base64

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@2shady4u 2shady4u released this 14 Jul 10:09
· 246 commits to master since this release

Download the demo-project and/or the necessary binaries below.

Godot version

Godot v3.3.2

Supported Operating systems:

  • Mac OS X
  • Linux
  • Windows
  • Android (arm64-v8a, armeabi-v7a & x86)
  • iOS (arm64 & armv7)
  • HTML5 (requires Godot 3.3+)

DISLAIMER: iOS is still untested! (as of 24/12/2020)

What's new?

  • Switched to Godot's implementation of Base64 instead of depending on an external library.
  • Added much requested 'How To Use'-section and and cleaned up the README.md in general.
  • Re-added missing "Server"-entry to the gdsqlite.gdnlib-file (as discussed in #50).