Enter the Virtual File System
Download the demo-project and/or the necessary binaries below.
Godot version
Godot v3.3.2
Supported Operating systems:
- Mac OS X
- Linux
- Windows
- Android (arm64-v8a, armeabi-v7a & x86)
- iOS (arm64 & armv7)
- HTML5 (requires Godot 3.3+)
DISLAIMER: iOS is still untested! (as of 24/12/2020)
What's new?
- Added a custom VFS to allow read-only databases to be exported inside of Godot's
*.pck
-file. Basically this VFS internally takes care of all the file handling using the Godot API. Unfortunately, this also means that the database cannot be opened in read/write mode in any other program as Godot's implementation doesn't allow for files to be opened in shareable manner. - An additional
read_only
-variable has been added to toggle the usage of this VFS. - Added an additional example to the demo-project to showcase the proper usage of the new
read_only
-variable. - Expanded the
README.md
with proper documentation of the new functionalities. - A cross-compilation build for Windows is now downloadable in Github Actions here (see #33).
- A build for MacOS ARM64 is now downloadable in Github Actions here (see #47).