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Enter the Virtual File System

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@2shady4u 2shady4u released this 01 Aug 12:50
· 222 commits to master since this release

Download the demo-project and/or the necessary binaries below.

Godot version

Godot v3.3.2

Supported Operating systems:

  • Mac OS X
  • Linux
  • Windows
  • Android (arm64-v8a, armeabi-v7a & x86)
  • iOS (arm64 & armv7)
  • HTML5 (requires Godot 3.3+)

DISLAIMER: iOS is still untested! (as of 24/12/2020)

What's new?

  • Added a custom VFS to allow read-only databases to be exported inside of Godot's *.pck-file. Basically this VFS internally takes care of all the file handling using the Godot API. Unfortunately, this also means that the database cannot be opened in read/write mode in any other program as Godot's implementation doesn't allow for files to be opened in shareable manner.
  • An additional read_only-variable has been added to toggle the usage of this VFS.
  • Added an additional example to the demo-project to showcase the proper usage of the new read_only-variable.
  • Expanded the README.md with proper documentation of the new functionalities.
  • A cross-compilation build for Windows is now downloadable in Github Actions here (see #33).
  • A build for MacOS ARM64 is now downloadable in Github Actions here (see #47).