Skip to content

Add `query_result_by_reference` property and do some cleanup

Compare
Choose a tag to compare
@2shady4u 2shady4u released this 17 Jun 19:25
· 192 commits to master since this release

Download the demo-project and/or the necessary binaries below.

Godot version

Godot v3.4.4

Supported Operating systems:

  • Mac OS X
  • Linux
  • Windows
  • Android (arm64-v8a, armeabi-v7a & x86)
  • iOS (arm64 & armv7)
  • HTML5

What's new?

  • Added the query_result_by_reference-property which allows the user to get the query's result by reference. This variable is especially handy for experienced users who are handling queries that return large quantities of data that are both unnecessary and too time-consuming to duplicate.
  • Added missing check for the UNIQUE keyword in the create_table()-method.
  • Cleaned up some leftover print statements that didn't properly get removed after testing.