Add `query_result_by_reference` property and do some cleanup
Download the demo-project and/or the necessary binaries below.
Godot version
Godot v3.4.4
Supported Operating systems:
- Mac OS X
- Linux
- Windows
- Android (arm64-v8a, armeabi-v7a & x86)
- iOS (arm64 & armv7)
- HTML5
What's new?
- Added the
query_result_by_reference
-property which allows the user to get the query's result by reference. This variable is especially handy for experienced users who are handling queries that return large quantities of data that are both unnecessary and too time-consuming to duplicate. - Added missing check for the
UNIQUE
keyword in thecreate_table()
-method. - Cleaned up some leftover print statements that didn't properly get removed after testing.