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sharpPhysics
sharpPhysics PublicForked from dankelley2/sharpPhysics
Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.
C# 22
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ecslite-easyevents
ecslite-easyevents PublicBoilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.
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GaussianKernelCalculator
GaussianKernelCalculator Publicgaussian kernel calculator for original and bilinear versions
C# 3
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