Godot 4.0 #3
Workflow file for this run
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name: 🌟 Master | |
on: | |
pull_request: | |
branches: [master] | |
jobs: | |
gdscript: | |
name: 💅 Linting / 🤖 GDScript | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- run: pip3 install "gdtoolkit==4.*" | |
- run: bash -c 'for f in ./demo/addons/sprite_mesh/**/*.gd; do gdlint "$f"; done' | |
- run: bash -c 'for f in ./demo/addons/sprite_mesh/*.gd; do gdlint "$f"; done' | |
- run: bash -c 'for f in ./demo/**/*.gd; do gdlint "$f"; done' | |
spelling: | |
name: 💅 Linting / 👓 Spelling | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- uses: codespell-project/actions-codespell@v1 | |
markdown: | |
name: 💅 Linting / 📝 Markdown | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- uses: DavidAnson/markdownlint-cli2-action@v9 | |
with: | |
globs: README.md | |
package: | |
name: 📦 Package | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Create addon | |
run: | | |
mkdir addons | |
cp -R demo/addons/sprite_mesh addons | |
cp LICENSE.md addons/sprite_mesh | |
- name: Create package | |
run: | | |
zip -r sprite_mesh.zip addons | |
- name: Upload addon | |
uses: actions/upload-artifact@v3 | |
with: | |
name: sprite_mesh | |
path: sprite_mesh.zip |