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Streamlined shape creation

No due date 50% complete

The main goal is to associate most of everything required for creating objects into one place. All the current nodes would then use this for generating everything, with most of the code related to their creation being simply describing the order that the operations are applied.

I also want to make so that using it with c# is mostly identical with gdscript…

The main goal is to associate most of everything required for creating objects into one place. All the current nodes would then use this for generating everything, with most of the code related to their creation being simply describing the order that the operations are applied.

I also want to make so that using it with c# is mostly identical with gdscript. This also includes making it so that a new instance of an array is not created with every method.

This will be for v2.

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