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Finalize changelog for 1.38.10
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jstone-lucasfilm committed Apr 12, 2024
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# Change Log

## [1.38.10] - Development
## [1.38.10] - 2024-04-12

### Added

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### Fixed

- Move environment prefilter functions to their [referencing GLSL files](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1748), addressing shader compilation errors in USD.
- Enable color and unit transforms on [root nodes](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1757) in shader generation, addressing missing color transforms in USD.
- Store [document caches](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1753) in declaration order, addressing compiler-dependent behavior in nodedef lookups.
- Use [framework linkage](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1752) for OpenGL in MacOS builds, addressing build issues in downstream projects.
- Moved environment prefilter functions to their [referencing GLSL files](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1748), addressing shader compilation errors in USD.
- Enabled color and unit transforms on [root nodes](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1757) in shader generation, addressing missing color transforms in USD.
- Updated [document caches](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1753) to store elements in declaration order, addressing compiler-dependent behavior in nodedef lookups.
- Switched to [framework linkage](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1752) for OpenGL libraries on MacOS, addressing build issues in downstream projects.
- Switched to [legacy OpenGL libraries](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1766) for Python wheels on Linux, addressing missing OpenGL functionality in Python wheels.
- Added a [missing vertex data prefix](https://github.com/AcademySoftwareFoundation/MaterialX/pull/1762) in Vulkan GLSL shader generation.

## [1.38.9] - 2024-02-26
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