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Fix Graph Editor unintentional camera orbit in render view #2032
Fix Graph Editor unintentional camera orbit in render view #2032
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This fixes the logic that detects whether the cursor is in the render view. Previously, there were three known issues that are fixed with this change: - The camera would orbit when grabbing the scrollbar located next to the render view. - The camera would orbit when clicking a menu option in the menu dropdown overlapping the render view. - The previous logic to detect the cursor in the render view did not consider that the render view moves up when scrolling. As a result, the camera would still orbit when clicking parts of the Node Property Editor that were previously occupied by the render view. Signed-off-by: Lea Reichardt <[email protected]>
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This change fixes issue #1984 and another similar issue I noticed during this work (see comment in issue). |
This looks really promising, @LeaRe, and I'm CC'ing @lfl-eholthouser for her expertise with this code. |
This looks great, @LeaRe! Thanks |
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Great work on this project, thanks @LeaRe!
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This fixes the logic that detects whether the cursor is in the render view. Previously, there were three known issues that are fixed with this change: