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Conclusion

Thomas edited this page Jul 30, 2023 · 1 revision

Congratulations! You have completed the documentation on how to use Audax Engine to create interactive text-based stories and games. We covered topics such as setting up the engine, creating stories, chapters, episodes, characters, maps, areas, choices, and items.

Feel free to explore more features of Audax Engine and expand your story with additional interactions, dialogue, and game mechanics. Happy storytelling!

Note: This documentation is based on the provided code examples as of the knowledge cutoff in September 2021. If there have been any updates or changes to Audax Engine since then, please refer to the latest documentation or API references provided by the developers.