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Update changelog
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seiyria committed Aug 29, 2023
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15 changes: 14 additions & 1 deletion CHANGELOG-current.md
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## [0.1.3](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.2...v0.1.3) (2023-08-29)
## [0.1.4](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.3...v0.1.4) (2023-08-29)


### Bug Fixes

* **combat:** enemies will no longer attempt to move to the wrong side, halting the fight ([957fd3b](https://github.com/After-The-End-Of-All-Things/game/commit/957fd3bcf1452452a27906f09267821b116f2643))
* **fight:** elemental damage is no longer wack. ground targetted spells work ([06b29f3](https://github.com/After-The-End-Of-All-Things/game/commit/06b29f37871eb6ae2f761090cbeb9138e03e15be))
* **fight:** fights can end again ([079e22e](https://github.com/After-The-End-Of-All-Things/game/commit/079e22ea0369f4f757bb3c9ea48f867c1b7b7ba4))
* **fight:** you can no longer kill dead creatures ([fa4e3cd](https://github.com/After-The-End-Of-All-Things/game/commit/fa4e3cd0b89fd96cbef413070fb600328f71c25c))


### Features

* **core:** add logic to service paths, closes [#104](https://github.com/After-The-End-Of-All-Things/game/issues/104) ([c628d71](https://github.com/After-The-End-Of-All-Things/game/commit/c628d712e68c251880c6ea987b469e8d1588a1f1))



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