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@Copilot Copilot AI commented Jul 30, 2025

  • Analyzed existing channel structure in DisCatSharp codebase
  • Examined DiscordChannel class (1693 lines, monolithic design)
  • Reviewed ChannelTypeExtensions for channel type categorization
  • Identified existing inheritance: DiscordThreadChannel and DiscordDmChannel inherit from DiscordChannel
  • Design abstract base class hierarchy for channel abstraction
  • Implement base abstract classes in DisCatSharp.Experimental
  • Create concrete channel type implementations
  • Add basic thread channel abstraction
  • Create validation tests
  • Document the new abstraction approach

Current Analysis:
The existing DiscordChannel class is monolithic (1693 lines) and contains properties/methods for ALL channel types:

  • Voice-specific: Bitrate, UserLimit, QualityMode, RtcRegion, Status
  • Text-specific: Topic, LastMessageId, PerUserRateLimit
  • Thread-specific: ThreadMetadata, MemberCount, MessageCount
  • Forum-specific: AvailableTags, DefaultReactionEmoji, DefaultSortOrder
  • Category-specific: Children property
  • DM-specific: Recipients, IconHash, OwnerId

Planned Abstraction Hierarchy:

  1. DiscordChannelBase - Core properties (Id, Name, Type, Position, Flags)
  2. DiscordGuildChannelBase - Guild-specific (GuildId, ParentId, PermissionOverwrites)
  3. DiscordTextChannelBase - Text messaging (Topic, LastMessageId, PerUserRateLimit)
  4. DiscordVoiceChannelBase - Voice functionality (Bitrate, UserLimit, QualityMode)
  5. DiscordThreadChannelBase - Thread functionality (ThreadMetadata, Members)

This will be implemented in DisCatSharp.Experimental as an experimental draft for future refactoring.


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@Copilot Copilot AI requested a review from Lulalaby July 30, 2025 10:03
@Lulalaby Lulalaby closed this Jul 30, 2025
@Lulalaby Lulalaby deleted the copilot/fix-35162e6b-41d5-4718-b994-b05756ab2b44 branch July 30, 2025 10:05
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3 participants