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Merge pull request #9 from AlamoEngine-Tools/features/gruenwaldlk/#3
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Feature #3: Legacy Release
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gruenwaldlk authored Jan 28, 2021
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21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2021 Mike Lankamp and Alamo Engine Tools

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
34 changes: 34 additions & 0 deletions README.MD
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# Empire at War ModCheck

The ModCheck tool for Empire at War and Forces of Corruption allows mod makers
to check their mods for errors, like missing text entries, references or corrupted
models or map files.

The tool was originally developed by Mike Lankamp and is currently maintined by
the contributers to the Alamo Engine Tools GitHub organisation.


## Prerequisites

- Operating System: Windows 7 or newer
- A functional installation of Star Wars: Empire at War and Star Wars: Empire at War: Forces of Corruption

## Usage

1. Place the binary next to the mod's data folder.
2. Run `./ModCheck.exe` with one of the following arguments from a command line:
`/FOC` for Forces of Corruption mods
`/EAW` for base game mods
3. Optionally add `>mod_check.log 2>&1` to write the report to a file (e.g. `./ModCheck.exe /FOC >mod_check.log 2>&1`)

## Changelog

- **2021-01-28 - Release 1.0.1: Legacy Release**
- **Fixes**
- Updated to the latest Visual Studio 2019 and fixes any compiler errors.
- Updates the support for sub-directory resolving.
- **Further Notes**
- The tool is released _as is_. It builds under current Windows versions and can be used to validate the legacy
versions of Empire at War and Forces of Corruption (Disc, gog.com, Origin).
- The Legacy release is _not_ officially supported.
- Any changes to the legacy release will have to be community driven.

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