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A method for calculating loot drop chances based on desired number of tries

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Loot-Table

Implementation of a loot table Abstract Data Type, which calculates loot drop percentages based on developer's desires of how many tries it should take before a given loot can be reasonably declared as having dropped for the player.

Full description of reasoning and methodology at Loot Drops By Design

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A method for calculating loot drop chances based on desired number of tries

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