Make USINGZ as local as possible in Clipper.Core.cs (minor refactoring) #924
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While looking through the code, I found it a bit challenging to reason about the Point64 and PointD classes. This was mainly because many methods appeared in two nearly identical versions due to the USINGZ feature, and they were spaced quite far apart in the code. To address this, I reordered the code slightly.
I hope you find these changes to be an improvement as well.