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Merge pull request #131 from lozalojo/spanish
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Spanish updated
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AnthonyMonette authored Nov 3, 2021
2 parents a5a9160 + 1e62926 commit 29a8dc3
Showing 1 changed file with 43 additions and 7 deletions.
50 changes: 43 additions & 7 deletions lang/es.json
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"WITCHER.Armor.Bludgeoning": "Aplastante",
"WITCHER.Armor.Slashing": "Cortante",
"WITCHER.Armor.Percing": "Perforante",
"WITCHER.Armor.Elemental": "Elemental",
"WITCHER.Armor.Type": "Tipo",

"WITCHER.Armor.Light": "Armadura ligera",
"WITCHER.Armor.Medium": "Armadura media",
"WITCHER.Armor.Heavy": "Armaduar pesada",
"WITCHER.Armor.Natural": "Armadura natural",

"WITCHER.Armor.LocationHead": "Cabeza",
"WITCHER.Armor.LocationTorso": "Torso",
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"WITCHER.Diagram.ElderfolkWeapon": "Arma del pueblo antiguo",
"WITCHER.Diagram.ElderfolkArmor": "Armadura del pueblo antiguo",
"WITCHER.Diagram.Ammunition": "Munición",
"WITCHER.Diagram.Bomb": "Bombas",
"WITCHER.Diagram.Traps": "Trampas",

"WITCHER.Diagram.Novice": "Novicio",
"WITCHER.Diagram.Journeyman": "Adepto",
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"WITCHER.Dialog.sizeHuge": "Enorme",

"WITCHER.Dialog.rangeNone": "Ninguno",
"WITCHER.Dialog.rangePointBlank": "Bocajarro",
"WITCHER.Dialog.rangeClose": "Corto",
"WITCHER.Dialog.rangeMedium": "Medio",
"WITCHER.Dialog.rangeLong": "Largo",
"WITCHER.Dialog.rangeExtreme": "Extremo",
"WITCHER.Dialog.rangePointBlank": "Bocajarro (<2m)",
"WITCHER.Dialog.rangeClose": "Corto (1/4 Alc)",
"WITCHER.Dialog.rangeMedium": "Medio (1/2 Alc)",
"WITCHER.Dialog.rangeLong": "Largo (Máx Alc)",
"WITCHER.Dialog.rangeExtreme": "Extremo (2x Alc)",

"WITCHER.Dialog.strikeNormal": "Ataque normal",
"WITCHER.Dialog.strikeFast": "Ataque rápido",
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"WITCHER.Dialog.attackUse": "El ataque usará",
"WITCHER.Dialog.attackExtra": "Ataque extra",
"WITCHER.Dialog.attackLocation": " Localización de daño",
"WITCHER.Dialog.damageType": "Tipo de daño",
"WITCHER.Dialog.attackModifierse": "Modificadores de ataque",
"WITCHER.Dialog.attackSize": "Modificadores de tamaño del oponente",
"WITCHER.Dialog.attackRange": "Modificadores de alcance",
"WITCHER.Dialog.attackCustom": "Modificadores personalizados",
"WITCHER.Dialog.attackStrike": "Tipo de ataque",
"WITCHER.Dialog.attackDamage": "daño",
"WITCHER.Dialog.attackDamage": "Daño",
"WITCHER.Dialog.attackMeleeBonus": "Bono cuerpo a cuerpo",
"WITCHER.Dialog.attackCustomDmg": "Modificadores de daño personalizados",
"WITCHER.Dialog.attackWith": "Realizar un ataque con",
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"WITCHER.Resources.modifiers": "Modificadores de recursos",
"WITCHER.Weapon.onlyDmg": "Solo tiradas de daño",
"WITCHER.Weapon.useAmmo": "Usar munición",

"WITCHER.Spell.Damage": "Causa daño",
"WITCHER.Damage.RemoveSP": "Resta la CP antes de aplicar el modificador de localización",
"WITCHER.Effect.Rolled": "Rolled",

"WITCHER.Settings.specialFont": "Usa la fuente especial de The Witcher",

"WITCHER.SKill.profession": "Prof",
"WITCHER.SKill.pickup": "Recoger",
"WITCHER.SKill.learn": "Aprender",

"WITCHER.Settings.specialFont": "Usa la fuente especial de The Witcher"
"WITCHER.Items.transferTitle": "Transferir objetos",
"WITCHER.Items.transferMany": "¿Cuántos objetos quieres transferir?",

"WITCHER.Damage.damageType": "¿Que tipo de daño?",
"WITCHER.Damage.resistSilver": "Aplicar resistencia a la plata",
"WITCHER.Damage.resistMeteorite": "Aplicar resistencia meteoríca ",

"WITCHER.Damage.initial": "Daño inicial",
"WITCHER.Damage.totalSP": "Capacidad de parada total",
"WITCHER.Damage.afterSPReduct": "Daño después de la reducción de la clase de parada",
"WITCHER.Damage.afterLocationModifier": "Daño después del modificador de localización",
"WITCHER.Damage.afterResistances": "Daño después de las resistencias",
"WITCHER.Damage.totalApplied": "Daño total aplicado",
"WITCHER.Damage.NotEnough": "No hay suficiente daño para penetrar la armadura",

"WITCHER.Context.applyDmg": "Aplicar daño",
"WITCHER.Context.Defense": "Defensa",
"WITCHER.Context.SelectActor": "Debes seleccionar al menos un actor",

"WITCHER.Armor.tooMuch": "Hay demasiada armadura equipada del mismo tipo "
}

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