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This repository has been archived by the owner on Aug 22, 2022. It is now read-only.

Releases: AnvilloyDevStudio/Minicraft-Plus-Mods

Update to 2.1.3

08 Jul 09:58
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Update to 2.1.3 Pre-release
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Just update to 2.1.3.

Full Changelog: v.2.1.2-0.3.0...v.2.1.3-0.3.0

Update to 2.1.2

08 Jul 09:53
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Update to 2.1.2 Pre-release
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Update the base code into 2.1.2.

Full Changelog: v.2.1.1-0.3.0...v.2.1.2-0.3.0

Update to 2.1.1

03 Jun 10:06
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Update to 2.1.1 Pre-release
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Update the base code to 2.1.1.

Full Changelog: v.2.1.0-0.3.0...v.2.1.1-0.3.0

Update to 2.1.0

26 May 13:29
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Update to 2.1.0 Pre-release
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For Items.add(Item), Mods#registerItem(Item) is more expected.
Px with external SpriteSheet is not supported right now. (minicraft.gfx.GraphicComp is completely commented.)
All codes are updated to 2.1.0.

Full Changelog: v.2.0.7-0.2.1...v.2.1.0-0.3.0

2.0.7 0.2.1

18 Apr 12:31
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2.0.7 0.2.1 Pre-release
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Able to rotate Sprite.

Full Changelog: v.2.0.7-0.2.0...v.2.0.7-0.2.1

Redstone!

19 Apr 04:34
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Redstone! Pre-release
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Added redstone in the core mod.
Game directory changed.

Change Modding method

19 Apr 04:34
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Change Modding method Pre-release
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Now mods are no longer loaded with multiple classes, uses entry() method instead.
No interface needed; use the game jar file itself as dependency instead.
A sample mod (core.jar) is included in "MiniMods.zip".

Alpha 0.3

19 Apr 04:34
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Alpha 0.3 Pre-release
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Tile modding is almost fully supported, including tile generation, rendering, etc..
Core mod: High Tree is added.
An optional API is added, it only includes interfaces. Recommend to use the API in the further tile moddings.

More Functions

19 Apr 04:33
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More Functions Pre-release
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Most of the basic Item, Entity, Tile are available to add, but replacing is not available.

First function (ToolItem, ToolType, ItemLevel, etc.)

19 Apr 04:33
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Special item.*

  • ItemLevel

Supported item.*

  • Recipe
  • ToolItem
  • StackableItem

A Mods Menu.