Releases: AnvilloyDevStudio/Minicraft-Plus-Mods
Update to 2.1.3
Just update to 2.1.3.
Full Changelog: v.2.1.2-0.3.0...v.2.1.3-0.3.0
Update to 2.1.2
Update the base code into 2.1.2.
Full Changelog: v.2.1.1-0.3.0...v.2.1.2-0.3.0
Update to 2.1.1
Update the base code to 2.1.1.
Full Changelog: v.2.1.0-0.3.0...v.2.1.1-0.3.0
Update to 2.1.0
For Items.add(Item)
, Mods#registerItem(Item)
is more expected.
Px with external SpriteSheet is not supported right now. (minicraft.gfx.GraphicComp is completely commented.)
All codes are updated to 2.1.0.
Full Changelog: v.2.0.7-0.2.1...v.2.1.0-0.3.0
2.0.7 0.2.1
Able to rotate Sprite.
Full Changelog: v.2.0.7-0.2.0...v.2.0.7-0.2.1
Redstone!
Added redstone in the core mod.
Game directory changed.
Change Modding method
Now mods are no longer loaded with multiple classes, uses entry() method instead.
No interface needed; use the game jar file itself as dependency instead.
A sample mod (core.jar) is included in "MiniMods.zip".
Alpha 0.3
Tile modding is almost fully supported, including tile generation, rendering, etc..
Core mod: High Tree is added.
An optional API is added, it only includes interfaces. Recommend to use the API in the further tile moddings.
More Functions
Most of the basic Item, Entity, Tile are available to add, but replacing is not available.
First function (ToolItem, ToolType, ItemLevel, etc.)
Special item.*
- ItemLevel
Supported item.*
- Recipe
- ToolItem
- StackableItem
A Mods Menu.