Cheap_Suit Revive Kit(Disappearing Corpses) https://forums.alliedmods.net/showthread.php?p=252625
Cvar | Default Value | Description |
---|---|---|
rkit_health |
75 | Health value after revival |
rkit_cost |
1200 | Revive Kit price |
rkit_screen_fade |
1 | Fades the vision of the player being immediately after revived. |
rkit_screen_fade_time |
2 | Fade in time. |
rkit_delay_revive |
3 | How long it takes to revive. (seconds) |
rkit_delay_die |
30 | Revivable time. If this time is exceeded, the body will disappear. (seconds) 0 is No time limit. |
rkit_distance |
70.0 | Revivable distance. (float value) |
rkit_bot_has_kit |
1 | Bot has the kit. 0 = no or 1 = yes. |
rkit_bot_can_revive |
1 | Can revive the bot. 0 = no or 1 = yes. |
rkit_buy_mode |
1 | Need to buy a kit. 0 = already have one. 1 = yes. |
rkit_buy_zone |
1 | If rkit_buy_mode is 1, it can only be bought in the buy zone. 0 = no or 1 = yes. |
rkit_deathmatch |
0 | deathmatch mode. 0 = off or 1 = on |
rkit_check_obstacle |
||
rkit_reward |
150 | Amount of compensation for reviving. default $150. 0 is invalid. |
rkit_revive_radius |
10.0 | Range of revive points |
rkit_revive_attempt |
10 | Number of times the revive point is calculated |
rkit_revive_move_lock |
1 | Locked movement during resuscitation |
rkit_respawn_weaponstrip |
0 | Discard all weapons upon resurrection (surrounding weapons are picked up, so only the main arm is left). |
rkit_corpse_style |
0 | Sets the method of representation of the corpse. (0 = default corpse. 1 = Display a sprite of a skull instead of a corpse) |
rkit_sprite_rotation_speed |
0 | Set only when the skull sprite is displayed. 0 = Always faces the player's direction. 1 or more = Sprite rotates. (The speed changes depending on the value.) |
- Cheap_Suit
- Th3-822
- Other Discord member.
- ArkProcession