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Updated CFG to match latest Release
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Apryed authored May 6, 2020
1 parent 0ea801b commit 2489f0a
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Showing 2 changed files with 9 additions and 8 deletions.
5 changes: 3 additions & 2 deletions HelpMe.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@ echo "-tickrate 128 : Set Client Server to Tickrate 128 ( Default is 64 )"
echo "-maxplayers_override 40 : Allows 40 people to connect ( Default is 10 - 9 + You )"
echo "-nobrowser : Disable Browser inside CSGO. Like cl_disablehtmlmotd, but better."
echo "-language : Change language of Counter-Strike to any other available. Ex: -language spanish"
echo "-noubershader : Users on very old Intel hardware can set this launch option to improve their framerate. This option is not recommended otherwise as it is likely to cause stuttering on the overwhelming majority of GPUs."
echo "To update this CFG, check it on Mega - https://mega.nz/#F!PggQCKSI!13NWNAGvXvwu_fzZAzBNhg"
echo " Or check it on GitHub - https://github.com/Apryed/CSGO-CFG/releases"
echo "- Go to your CFG folder and change the name of the autoexec.cfg to Old_autoexec.cfg so you don't lose any modification you made."
Expand All @@ -17,7 +18,7 @@ echo "|
echo "--------------------------------------------------------------------------------"
echo "| |"
echo "| Last Modification |"
echo "| 14/02/2020 - 08:25:00 |"
echo "| 06/05/2020 - 15:42:00 |"
echo "| |"
echo "--------------------------------------------------------------------------------"
echo "| |"
Expand All @@ -31,7 +32,7 @@ echo "| PGUP : Toogle IgnoreMsg.
echo "| Status: Broadcast, Team/Broadcast, All chat, Accept all. |"
echo "| T : Change to defuse Mode. Hold E and Swing your mouse to spin. |"
echo "| PGDN : Toogle IgnoreRadar. |"
echo "| BlockMayus : Toogle Weapon Side. |"
echo "| CapsLock : Toogle Weapon Side. |"
echo "| F : Jump Throw - Simply Select Nade, Charge to Throw and press F. |"
echo "| H : Inspect Weapon. |"
echo "| L : Enables X-Ray on Demo playback. |"
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12 changes: 6 additions & 6 deletions autoexec.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -67,21 +67,21 @@ alias "cross_Ch" "cross_ch1; cross_ch2; cross_ch3; cross_ch4"
// Sets of the Cross Crosshair
alias "cross_ch1" "cl_crosshair_drawoutline 1; cl_crosshair_dynamic_maxdist_splitratio 0; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_splitdist 2; cl_crosshair_outlinethickness 1"
alias "cross_ch2" "cl_crosshair_sniper_show_normal_inaccuracy 0;cl_crosshair_sniper_width 1; cl_crosshair_t 0; cl_crosshairalpha 255; cl_crosshaircolor 5; cl_crosshaircolor_b 255"
alias "cross_ch3" "cl_crosshaircolor_g 255; cl_crosshaircolor_r 255; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairgap_useweaponvalue 1; cl_crosshairscale 0; cl_crosshairsize 1.5; cl_crosshairstyle 2"
alias "cross_ch3" "cl_crosshaircolor_g 255; cl_crosshaircolor_r 255; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairgap_useweaponvalue 1; cl_crosshairsize 1.5; cl_crosshairstyle 2"
alias "cross_ch4" "cl_crosshairthickness 0; cl_crosshairusealpha 1; cl_fixedcrosshairgap -7; alias Lines toggle cl_crosshairsize 1.5 500"

alias "box_Ch" "box_Ch1; box_Ch2; box_Ch3; box_Ch4"
// Sets of the Box Crosshair
alias "box_Ch1" "cl_crosshair_drawoutline 1; cl_crosshair_dynamic_maxdist_splitratio 0.7; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_splitdist -2.43"
alias "box_Ch2" "cl_crosshair_outlinethickness 1; cl_crosshair_sniper_show_normal_inaccuracy 0; cl_crosshair_sniper_width 1; cl_crosshair_t 0; cl_crosshairalpha 200; cl_crosshaircolor 1; cl_crosshaircolor_b 50"
alias "box_Ch3" "cl_crosshaircolor_g 250; cl_crosshaircolor_r 50; cl_crosshairdot 0; cl_crosshairgap -4.5; cl_crosshairgap_useweaponvalue 1; cl_crosshairscale 0; cl_crosshairsize 0.5; cl_crosshairstyle 2"
alias "box_Ch3" "cl_crosshaircolor_g 250; cl_crosshaircolor_r 50; cl_crosshairdot 0; cl_crosshairgap -4.5; cl_crosshairgap_useweaponvalue 1; cl_crosshairsize 0.5; cl_crosshairstyle 2"
alias "box_Ch4" "cl_crosshairthickness 1.5; cl_crosshairusealpha 1; cl_fixedcrosshairgap -7; alias Lines toggle cl_crosshairsize 0.5 500"

alias "grid_Ch" "grid_Ch1; grid_Ch2; grid_Ch3; grid_Ch4"
// Sets of the Box Crosshair
alias "grid_Ch1" "cl_crosshair_drawoutline 0; cl_crosshair_dynamic_maxdist_splitratio 0; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.3; cl_crosshair_dynamic_splitdist -5"
alias "grid_Ch2" "cl_crosshair_outlinethickness 0.5; cl_crosshair_sniper_show_normal_inaccuracy 0; cl_crosshair_sniper_width 1; cl_crosshair_t 0; cl_crosshairalpha 200; cl_crosshaircolor 5; cl_crosshaircolor_b 0"
alias "grid_Ch3" "cl_crosshaircolor_g 255; cl_crosshaircolor_r 125; cl_crosshairdot 0; cl_crosshairgap -16.5; cl_crosshairgap_useweaponvalue 1; cl_crosshairscale 0; cl_crosshairsize 0.5; cl_crosshairstyle 3"
alias "grid_Ch3" "cl_crosshaircolor_g 255; cl_crosshaircolor_r 125; cl_crosshairdot 0; cl_crosshairgap -16.5; cl_crosshairgap_useweaponvalue 1; cl_crosshairsize 0.5; cl_crosshairstyle 3"
alias "grid_Ch4" "cl_crosshairthickness 6.5; cl_crosshairusealpha 1; cl_fixedcrosshairgap -7; alias Lines toggle cl_crosshairsize 0.5 500"

change_ch1
Expand Down Expand Up @@ -143,7 +143,7 @@ mm_csgo_community_search_players_min "7"
// -- Sound Related
snd_hwcompat "0"
// 0 = Turns on HRTF and Sound Occlusion. Change to 1 to turn HRTF off.
volume "1"
volume "0.5"
// Master music volume level
snd_deathcamera_volume "0"
// Music in deathcamera
Expand Down Expand Up @@ -273,13 +273,13 @@ ui_steam_overlay_notification_position "bottomright"
cl_color "2"
// 0 = yellow, 1 = purple, 2 = green, 3 = blue, 4 = orange. Color for team color selection.

alias Moded "echo Last Modification - 14/02/2020 - 08:25:00"
alias Moded "echo Last Modification - 06/05/2020 - 15:42:00"

// Removed Binds
unbind k

// TV
tv_enable "1"
tv_enable "0"
tv_maxclients "0"
tv_name "Apryed's TV"
tv_title "Apryed's TV"
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