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Correct the target of Lightning.RadarOutage.
It does not use `SW.AffectsHouse` but uses `Lightning.RadarOutageAffects`.
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_sources/new/superweapons/types/lightningstorm.txt

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@@ -33,7 +33,7 @@ Lightning Storm specific tags:
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indefinite duration. Defaults to [General]►LightningStormDuration.
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[SuperWeapon]Lightning.RadarOutage=integer - frames
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The number of frames radars are jammed for players defined by
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SW.AffectsHouse. Defaults to [General]►LightningStormDuration.
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Lightning.RadarOutageAffects. Defaults to [General]►LightningStormDuration.
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[SuperWeapon]Lightning.RadarOutageAffects=enumeration
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Specifies the houses affected by radar outage. Defaults to enemies.
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[SuperWeapon]Lightning.HitDelay=integer - frames

new/superweapons/types/lightningstorm.html

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@@ -110,7 +110,7 @@ <h1><span><span class="type">Type=LightningStorm</span></span><a class="headerli
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indefinite duration. Defaults to <span><code class="docutils literal"><span class="pre">[General]►LightningStormDuration</span></code></span>.</dd>
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<dt><span><code class="definition docutils literal"><span class="pre">[SuperWeapon]►Lightning.RadarOutage=</span></code><span class="type definition"> (integer - frames)</span></span></dt>
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<dd>The number of frames radars are jammed for players defined by
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<span><code class="docutils literal"><span class="pre">SW.AffectsHouse</span></code></span>. Defaults to <span><code class="docutils literal"><span class="pre">[General]►LightningStormDuration</span></code></span>.</dd>
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<span><code class="docutils literal"><span class="pre">Lightning.RadarOutageAffects</span></code></span>. Defaults to <span><code class="docutils literal"><span class="pre">[General]►LightningStormDuration</span></code></span>.</dd>
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<dt><span><code class="definition docutils literal"><span class="pre">[SuperWeapon]►Lightning.RadarOutageAffects=</span></code><span class="type definition"> (enumeration)</span></span></dt>
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<dd>Specifies the houses affected by radar outage. Defaults to <cite>enemies</cite>.</dd>
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<dt><span><code class="definition docutils literal"><span class="pre">[SuperWeapon]►Lightning.HitDelay=</span></code><span class="type definition"> (integer - frames)</span></span></dt>

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