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CrashSpin only checks Locomotor and does not restrict Type.
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_sources/new/crashableaircraft.txt

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@@ -24,14 +24,14 @@ adds support for Crashable=no and aircraft.
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Spinning
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Aircraft that is going to crash starts to spin uncontrollably. For larger planes
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this can look silly and Ares adds an option for this to turn it off.
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Units that have Locomotor=Jumpjet and are going to crash start to spin uncontrollably.
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For larger planes this can look silly and Ares adds an option for this to turn it off.
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[AircraftType]CrashSpin=boolean
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[TechnoType]CrashSpin=boolean
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Whether the aircraft should spin when crashing, opposed to gliding down to the
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ground. Defaults to yes.
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This setting only works for aircraft. JumpJet=yes
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VehicleType\ s do not support it.
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This setting only works for units with Locomotor=Fly.
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Units using Locomotor=Jumpjet do not support it.
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0.6

new/crashableaircraft.html

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@@ -104,16 +104,16 @@ <h1>Crashing<a class="headerlink" href="#crashing" title="Permalink to this head
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</div>
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<div class="section" id="spinning">
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<span id="index-1"></span><h2>Spinning<a class="headerlink" href="#spinning" title="Permalink to this headline"></a></h2>
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<p>Aircraft that is going to crash starts to spin uncontrollably. For larger planes
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<p>Units that have <span><code class="docutils literal"><span class="pre">Locomotor=Jumpjet</span></code></span> and are going to crash start to spin uncontrollably. For larger planes
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this can look silly and <span class="game docutils literal">Ares</span> adds an option for this to turn it off.</p>
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<dl class="docutils">
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<dt><span><code class="definition docutils literal"><span class="pre">[AircraftType]►CrashSpin=</span></code><span class="type definition"> (boolean)</span></span></dt>
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<dd><p class="first">Whether the aircraft should spin when crashing, opposed to gliding down to the
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<dt><span><code class="definition docutils literal"><span class="pre">[TechnoType]►CrashSpin=</span></code><span class="type definition"> (boolean)</span></span></dt>
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<dd><p class="first">Whether the unit should spin when crashing, opposed to gliding down to the
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ground. Defaults to <cite>yes</cite>.</p>
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<div class="last admonition note">
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<p class="first admonition-title">Note</p>
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<p class="last">This setting only works for aircraft. <span><code class="docutils literal"><span class="pre">JumpJet=yes</span></code></span>
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<span class="type docutils literal">VehicleType</span>s do not support it.</p>
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<p class="last">This setting only works for units with <span><code class="docutils literal"><span class="pre">Locomotor=Fly</span></code></span>.
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Units using <span><code class="docutils literal"><span class="pre">Locomotor=Jumpjet</span></code></span> do not support it.</p>
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</div>
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</dd>
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</dl>

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