Your custom list must be a json file, placed in \{GamePath}\Mods\FasterHarvesting\
. One file per item, so I recommend using the ObjectName
to name the json file (eg: ObjectName.json
). At this time, I don't believe there is any way to dynamically create mod settings entries for these extra items.
{
"ObjectName": "INTERACTIVE_LimbA_Prefab",
"ObjectBreakDownTime": 1.5d
}
The prefab name without the extension.
The amount of time to break down this item. The game uses a float
to represent amount of time in hours. So 1.0f
would be 1 hour. The mod uses a double
for other reasons.
- Must be between
0.01d
and12.00d