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Avali Sprites#215

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TheOneTrueWolfio wants to merge 2 commits intoAstroDogeDX:masterfrom
TheOneTrueWolfio:RRP
Open

Avali Sprites#215
TheOneTrueWolfio wants to merge 2 commits intoAstroDogeDX:masterfrom
TheOneTrueWolfio:RRP

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@TheOneTrueWolfio
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About the PR

Adding in Avali sprites done by KBraid.

Why / Balance

While the textures appear to be in good shape, the resomi code has several mentions of "avali" which will require reworking. I'm not certain my own skill in handling such issues, so passing the textures along.

I intend to keep poking at this, but my solutions might not be satisfactory.

@github-actions
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github-actions bot commented Apr 1, 2025

RSI Diff Bot; head commit 07317b9 merging into e2a0170
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_ShibaStation/Mobs/Avali/Customization/Avali_hair.rsi

State Old New Status
AvaliBackstrafe Added
AvaliBurstShort Added
AvaliDefault Added
AvaliDroopy Added
AvaliEars Added
AvaliFluffymohawk Added
AvaliHedge Added
AvaliLong Added
AvaliLongway Added
AvaliMane Added
AvaliManeBeardless Added
AvaliMohawk Added
AvaliMushroom Added
AvaliNotree Added
AvaliPointy Added
AvaliSpiky Added
AvaliTwies Added
AvaliUpright Added

Resources/Textures/_ShibaStation/Mobs/Avali/Customization/Avali_parts.rsi

State Old New Status
fluff Added
fluff_head Added
fluff_head_up Added
l_foot_feathers Added
l_hand_feathers Added
r_foot_feathers Added
r_hand_feathers Added
tail Added
tail_feathers Added

Resources/Textures/_ShibaStation/Mobs/Avali/Customization/eyes.rsi

State Old New Status
avali Added
avali_augmented Added

Resources/Textures/_ShibaStation/Mobs/Avali/Effects/Avali/brute_damage.rsi

State Old New Status
Chest_Brute_10 Added
Chest_Brute_30 Added
Chest_Brute_50 Added
Chest_Brute_70 Added
Head_Brute_10 Added
Head_Brute_30 Added
Head_Brute_50 Added
Head_Brute_70 Added
LArm_Brute_10 Added
LArm_Brute_30 Added
LArm_Brute_50 Added
LArm_Brute_70 Added
LFoot_Brute_10 Added
LFoot_Brute_30 Added
LFoot_Brute_50 Added
LFoot_Brute_70 Added
LHand_Brute_10 Added
LHand_Brute_30 Added
LHand_Brute_50 Added
LHand_Brute_70 Added
LLeg_Brute_10 Added
LLeg_Brute_30 Added
LLeg_Brute_50 Added
LLeg_Brute_70 Added
RArm_Brute_10 Added
RArm_Brute_30 Added
RArm_Brute_50 Added
RArm_Brute_70 Added
RFoot_Brute_10 Added
RFoot_Brute_30 Added
RFoot_Brute_50 Added
RFoot_Brute_70 Added
RHand_Brute_10 Added
RHand_Brute_30 Added
RHand_Brute_50 Added
RHand_Brute_70 Added
RLeg_Brute_10 Added
RLeg_Brute_30 Added
RLeg_Brute_50 Added
RLeg_Brute_70 Added
Tail_Brute_10 Added
Tail_Brute_30 Added
Tail_Brute_50 Added
Tail_Brute_70 Added

Resources/Textures/_ShibaStation/Mobs/Avali/Effects/Avali/burn_damage.rsi

State Old New Status
Chest_Burn_10 Added
Chest_Burn_30 Added
Chest_Burn_50 Added
Chest_Burn_70 Added
Head_Burn_10 Added
Head_Burn_30 Added
Head_Burn_50 Added
Head_Burn_70 Added
LArm_Burn_10 Added
LArm_Burn_30 Added
LArm_Burn_50 Added
LArm_Burn_70 Added
LFoot_Burn_10 Added
LFoot_Burn_30 Added
LFoot_Burn_50 Added
LFoot_Burn_70 Added
LHand_Burn_10 Added
LHand_Burn_30 Added
LHand_Burn_50 Added
LHand_Burn_70 Added
LLeg_Burn_10 Added
LLeg_Burn_30 Added
LLeg_Burn_50 Added
LLeg_Burn_70 Added
RArm_Burn_10 Added
RArm_Burn_30 Added
RArm_Burn_50 Added
RArm_Burn_70 Added
RFoot_Burn_10 Added
RFoot_Burn_30 Added
RFoot_Burn_50 Added
RFoot_Burn_70 Added
RHand_Burn_10 Added
RHand_Burn_30 Added
RHand_Burn_50 Added
RHand_Burn_70 Added
RLeg_Burn_10 Added
RLeg_Burn_30 Added
RLeg_Burn_50 Added
RLeg_Burn_70 Added

Resources/Textures/_ShibaStation/Mobs/Avali/Effects/onfire.rsi

State Old New Status
Avali_burning Added
Avali_minor_burning Added

Resources/Textures/_ShibaStation/Mobs/Avali/Species/Avali/displacement.rsi

State Old New Status
back Added
belt Added
ears Added
eyes Added
feet Added
hands Added
head Added
inHand Added
jumpsuit Added
mask Added
neck Added
suitStorage Added

Resources/Textures/_ShibaStation/Mobs/Avali/Species/Avali/parts.rsi

State Old New Status
ears_f Added
full Added
groin Added
head_f Added
head_m Added
l_arm Added
l_foot Added
l_hand Added
l_leg Added
r_arm Added
r_foot Added
r_hand Added
r_leg Added
torso_f Added
torso_m Added

@AstroDogeDX
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I'm a little bit nervous by all those displacement maps; the whole point of this project was to replace the Resomi with a more compatible body sprite that eliminates the need for a dozen displacement maps that end up making everything look cursed. I'm gonna assume you just included them because the Resomi sprites have them too?

We'll definitely need feet and jumpsuit (inner clothing) displacements due to how their feet and legs are not plantigrade but I would hope we can eliminate the need for literally all the other ones by ensuring that the head and hand placements are 1:1 with the default humanoid.

Also it's failing RSI validation, you can click the failed check at the bottom of the PR or go here. Looks to be missing some entries in the meta.json files. It tells you which.

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github-actions bot commented Jun 6, 2025

This pull request has been automatically marked as stale because it has not had
any activity for 14 days. It will be closed in another 14 days if no further activity occurs.
Thank you for your contributions.

You can always ask for help on our development discord.

If you'd like to keep this open, just leave any comment, and the stale label will be removed.

1 similar comment
@github-actions
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This pull request has been automatically marked as stale because it has not had
any activity for 14 days. It will be closed in another 14 days if no further activity occurs.
Thank you for your contributions.

You can always ask for help on our development discord.

If you'd like to keep this open, just leave any comment, and the stale label will be removed.

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2 participants