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v1.5.2
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# Friday Night Funkin' • ```Psy Engine``` | ||
Psych Engine made by Shadow Mario • Yoshubs • RiverOaken | ||
<div align="center"> | ||
<img src="art/psyshit/512-modified.png" width="100" height="100"/> | ||
<br> | ||
<h1>Friday Night Funkin' • <code>Psy Engine</code> (<strong>Beta</strong>)</h1> | ||
<br> | ||
<img src="https://img.shields.io/github/forks/Hackx2/FNF-PsyEngine?style=for-the-badge" /> | ||
<img src="https://img.shields.io/github/license/Hackx2/FNF-PsyEngine?style=for-the-badge" /> | ||
<img src="https://img.shields.io/github/actions/workflow/status/Hackx2/FNF-PsyEngine/main.yml?style=for-the-badge" /> | ||
<br> | ||
<br>UPDATE HAXE TO 4.2.5 rn NOW BOIII<br><br> | ||
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Hello, this is a modified version of the **Psych Engine** that includes events and functions missing from the original engine. | ||
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## Installation: | ||
You must have [the most up-to-date version of Haxe](https://haxe.org/download/), seriously, stop using 4.1.5, it misses some stuff. | ||
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open up a Command Prompt/PowerShell or Terminal, type `haxelib install hmm` | ||
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after it finishes, simply type `haxelib run hmm install` in order to install all the needed libraries for *Psych Engine!* | ||
after it finishes, simply type `haxelib run hmm install` in order to install all the needed libraries for _Psych Engine!_ | ||
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## Customization: | ||
--- | ||
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if you wish to disable things like *Lua Scripts* or *Video Cutscenes*, you can read over to `Project.xml` | ||
<h2>Credits:</h2> | ||
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inside `Project.xml`, you will find several variables to customize Psych Engine to your liking | ||
**[HackTheAir](https://twitter.com/AnimatesHack)** - Main **Programmer** | ||
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to start you off, disabling Videos should be simple, simply Delete the line `"VIDEOS_ALLOWED"` or comment it out by wrapping the line in XML-like comments, like this `<!-- YOUR_LINE_HERE -->` | ||
--- | ||
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same goes for *Lua Scripts*, comment out or delete the line with `LUA_ALLOWED`, this and other customization options are all available within the `Project.xml` file | ||
<h2>Psych Engine Credits::</h2> | ||
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## Credits: | ||
* [HackTheAir](https://twitter.com/AnimatesHack) - Main Programmer | ||
**Shadow Mario** - Main **Programmer**<br> | ||
**RiverOaken** - Artist<br> | ||
**Yoshubs** - Assistant **Programmer**<br> | ||
**bbpanzu** - Ex-**Programmer**<br> | ||
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## Psych Engine Credits: | ||
* Shadow Mario - Main Programmer | ||
* RiverOaken - Artist | ||
* Yoshubs - Assistant Programmer | ||
--- | ||
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### Special Thanks | ||
* bbpanzu - Ex-Programmer | ||
* Yoshubs - New Input System | ||
* SqirraRNG - Crash Handler and Base code for Chart Editor's Waveform | ||
* KadeDev - Fixed some cool stuff on Chart Editor and other PRs | ||
* iFlicky - Composer of Psync and Tea Time, also made the Dialogue Sounds | ||
* PolybiusProxy - .MP4 Video Loader Library (hxCodec) | ||
* Keoiki - Note Splash Animations | ||
* Smokey - Sprite Atlas Support | ||
* Nebula the Zorua - LUA JIT Fork and some Lua reworks | ||
_____________________________________ | ||
</div> |
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go to ```source/psy/Core.hx``` and edit the ```coreGame``` var! | ||
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yeah Yeah i'll update this later!! |
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{ | ||
"song": { | ||
"player1": "bf", | ||
"songColor": "0xFF6807B2", | ||
"notes": [ | ||
{ | ||
"sectionNotes": [ | ||
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