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> [!IMPORTANT] | ||
> If you are an end-user, please use [the installer](https://wavebreaker.arcadian.garden/installguide) to set this up, unless you have a good reason not to. | ||
# Wavebreaker Client | ||
This enables Audiosurf to connect to [the public testing instance of Wavebreaker](https://wavebreaker.arcadian.garden/). | ||
It *should* be able to connect to the official server as well, but that is *not* its primary intended use and keeping compatibility with the original server is not explicitly a goal of this project. | ||
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## Features | ||
- Forces HTTPS for every request. | ||
- If present, the [MusicBrainz ID](https://musicbrainz.org/doc/MusicBrainz_Identifier) of the [recording](https://musicbrainz.org/doc/Recording) is sent to the server, if it's present in a song file's metadata. | ||
- Can optionally force HTTP (without the S) to aid in custom server development. | ||
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## Manual install | ||
Copy the client's DLL file to the game's ``channels`` folder, which is inside the ``engine`` folder. | ||
Then, create your own ``Wavebreaker.toml`` file inside the ``engine`` folder itself (see below). | ||
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## Config file | ||
The config file is named ``Wavebreaker.toml`` and can be found in the ``engine`` folder of the game's files. | ||
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### Example | ||
This is an example config that contains the recommended values. | ||
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```toml | ||
[main] | ||
server = "wavebreaker.arcadian.garden" # Server to connect to | ||
force_insecure = false # Forces HTTP when set to true. DON'T DO THIS! (Unless you need it for server development) | ||
``` |
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