Skip to content

Robot specific adapter features

Isak Näslund edited this page Mar 25, 2020 · 5 revisions

Robot labels

Any property type object will use its name as its label name. Therefore it is important that all properties being pushed has a name defined, and that this is unique.

Property objects include:

  • SectionProperties
  • SurfaceProperties
  • Materials
  • Supports
  • BarReleases
  • LinkConstraints

RobotConfig

DataBaseSettings

  • MaterialDatabase - Sets which material data base that should be used in the model and used as reference when pushing elements
  • SectionDatabase - Sets which section data base that should be used in the model and used as reference when pushing elements
  • SteelDesignCode - Sets which design code that will be used in Robot
Clone this wiki locally