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Fixes issue #2
@BeanCheeseBurrito I needed an updated version of Box2D 3.0 .NET bindings for my game engine but the existing version and target frameworks were too old, so I forked this and updated it for my local development.
I am not familiar with the internals of your Bindgen.NET lib or the zig build tools, as such I made the best effort required to get it to work on my end. It's possible I missed something, but if it's fine I'd appreciate it if you'd accept this as it could also enable others to consume this package in modern .NET applications.