NodeToPython v3.0.0
NodeToPython v3.0 is finally here!
Blender 4.0 is now officially supported. NodeToPython has been upgraded to handle Node Panels and the new NodeTree interface, and it now supports Repeat Zones, Geometry Node Tools, the new Rotation socket, and a whole host of new nodes and settings
Joining its Geometry and Shader counterparts, NodeToPython can now generate Compositor Nodes for a scene.
This update includes a bunch of other improvements, including
- More robust variable name creation
- Setting a node's
name
attribute - Fixing issues with how subgroups were handled
- A major refactor, which cleaned up the code and should speed up future development
Check out the full list of changes here
Find a problem or have a suggestion? Please submit an issue!