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refactor(minecraft): update to 1.21.6 #5942
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…t know what hasCreativeInventory is in 1.21.5
…ode as a "hack fix"
…asCreativeInventory` with more hack fixes
screw your datapacks darn it!!!
…IdPredict): errors
…tory.mainStacks`
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is there a todo tracker you have setup if so approx what percent way are you through on fully updating to 1.21.5 |
no, I'll make it now |
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I made it, also, I'm going to actually update it this time after I paste the lb legacy movefix into my client 🤑 |
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So the new update works with 1.21.5? |
not as of now reading the todo on the github it only just seems to be able to launch but many stuff is still broken |
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1.21.6 is happening... 🥱 |
what happends? |
they broke MCEF in 1.21.5 by removing some |
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1.21.6 has an input packet and now uses that for sneaking... no quake 2 movement system please 🙏 |
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im guessing since 1.21.6 is wery close to here you are focusing your efforts on making it work with the newest version rather than keeping woriking on 1.21.5 and then updating again |
uhh... no rofl. just hoping by updating it I can fix MCEF easier on that version 💀 |
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replaced by #6303 since I'm lazy |
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oh no :* |
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replacement not complete give up |
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you do a lot of work man 😞 |
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We can make use of the work anyway, so it's not all for nothing. I take a look at your implementation to get a second opinion on what the correct port for certain things should be. |
This is going to take a while to even get it to compile due toSwordItemandArmorItembeing converted to data packs. I'm coming for you Mojang, get rid of data packs now!1111!111!!!!! (/j, might be useful for the sword blocking thing, but that's like the only 1 good thing about data packs).I probably should've reopened the old PR (#5913), but yes. (best reasoning 🤑)
Mojang will probably make everything use a data pack, so we probably are best off at some point trying to make everything ready for data packs, since this is annoying.