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* Compressed Creativity * 1.20 update * fix * fix
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60 changes: 30 additions & 30 deletions
60
...mpressedcreativity/pneumaticcraft/patchouli_books/book/en_us/entries/copper_backtank.json
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,32 +1,32 @@ | ||
{ | ||
"name": "Copper Backtank", | ||
"icon": "create:copper_backtank", | ||
"category": "pneumaticcraft:compressed_creativity", | ||
"pages": [ | ||
{ | ||
"type": "text", | ||
"text": "$(item)Copper Backtank$() got additional functionality in both Block and Item form!$(br)It can charge up to 3 bar. $(br2)In Block Form, it will connect to pneumatic providers from the bottom side, making it act as a cheap Air Compressor. Excess air will be released." | ||
}, | ||
{ | ||
"type": "image", | ||
"images": ["compressedcreativity:textures/gui/bt_block.png"], | ||
"border": true, | ||
"title": "Copper Backtank", | ||
"text": "Copper Backtank acting as compressor" | ||
}, | ||
{ | ||
"type": "text", | ||
"text": "In Item Form, it will act similarly to $(l:pneumaticcraft:components/air_canister)Air Canister$(). This gives you ability to charge it as any other Pneumatic item." | ||
}, | ||
{ | ||
"type": "image", | ||
"images": ["compressedcreativity:textures/gui/bt_item.png"], | ||
"border": false, | ||
"title": "Copper Backtank", | ||
"text": "Charging Copper Backtank in $(l:pneumaticcraft:machines/charging_station)Charging Station$()" | ||
} | ||
], | ||
"extra_recipe_mappings": { | ||
"create:copper_backtank": 0 | ||
"name": "Copper Backtank", | ||
"icon": "create:copper_backtank", | ||
"category": "pneumaticcraft:compressed_creativity", | ||
"pages": [ | ||
{ | ||
"type": "text", | ||
"text": "$(item)Copper Backtank$() got additional functionality in both Block and Item form!$(br)It can charge up to 3 bar. $(br2)In Block Form, it will connect to pneumatic providers from the bottom side, making it act as a cheap Air Compressor. Excess air will be released." | ||
}, | ||
{ | ||
"type": "image", | ||
"images": ["compressedcreativity:textures/gui/bt_block.png"], | ||
"border": true, | ||
"title": "Copper Backtank", | ||
"text": "Copper Backtank acting as compressor" | ||
}, | ||
{ | ||
"type": "text", | ||
"text": "In Item Form, it will act similarly to $(l:pneumaticcraft:components/air_canister)Air Canister$(). This gives you ability to charge it as any other Pneumatic item." | ||
}, | ||
{ | ||
"type": "image", | ||
"images": ["compressedcreativity:textures/gui/bt_item.png"], | ||
"border": false, | ||
"title": "Copper Backtank", | ||
"text": "Charging Copper Backtank in $(l:pneumaticcraft:machines/charging_station)Charging Station$()" | ||
} | ||
} | ||
], | ||
"extra_recipe_mappings": { | ||
"create:copper_backtank": 0 | ||
} | ||
} |
40 changes: 20 additions & 20 deletions
40
...edcreativity/pneumaticcraft/patchouli_books/book/en_us/entries/industrial_air_blower.json
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,21 +1,21 @@ | ||
{ | ||
"name": "Industrial Air Blower", | ||
"icon": "compressedcreativity:industrial_air_blower", | ||
"category": "pneumaticcraft:machines", | ||
"advancement": "pneumaticcraft:pressure_tube", | ||
"pages": [ | ||
{ | ||
"type": "text", | ||
"text": "The $(item)Industrial Air Blower$() is more advanced version of it's regular counterpart.$(br)It supports higher pressure and can reach higher processing speed, but the drawbacks are higher air usage and shorter distance.$(br2)Another feature is that with certain temperatures it will produce smoking or blasting Air Current." | ||
}, | ||
{ | ||
"type": "text", | ||
"text": "You can install different $(l:pneumaticcraft:industrial_air_blower_meshes)Meshes$() to alter that behavior.$(br2)By default, $(item)Industrial Air Blower$() will produce Smoking Air Current when over 100°C and Blasting when over 300°C" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"recipe": "compressedcreativity:crafting/industrial_air_blower", | ||
"text": "Creating an $(item)Industrial Air Blower$()$(br2)" | ||
} | ||
] | ||
} | ||
"name": "Industrial Air Blower", | ||
"icon": "compressedcreativity:industrial_air_blower", | ||
"category": "pneumaticcraft:machines", | ||
"advancement": "pneumaticcraft:pressure_tube", | ||
"pages": [ | ||
{ | ||
"type": "text", | ||
"text": "The $(item)Industrial Air Blower$() is more advanced version of it's regular counterpart.$(br)It supports higher pressure and can reach higher processing speed, but the drawbacks are higher air usage and shorter distance.$(br2)Another feature is that with certain temperatures it will produce smoking or blasting Air Current." | ||
}, | ||
{ | ||
"type": "text", | ||
"text": "You can install different $(l:pneumaticcraft:industrial_air_blower_meshes)Meshes$() to alter that behavior.$(br2)By default, $(item)Industrial Air Blower$() will produce Smoking Air Current when over 100°C and Blasting when over 300°C" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"recipe": "compressedcreativity:crafting/industrial_air_blower", | ||
"text": "Creating an $(item)Industrial Air Blower$()$(br2)" | ||
} | ||
] | ||
} |
86 changes: 43 additions & 43 deletions
86
...ivity/pneumaticcraft/patchouli_books/book/en_us/entries/industrial_air_blower_meshes.json
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,45 +1,45 @@ | ||
{ | ||
"name": "I.A.B. Meshes", | ||
"icon": "compressedcreativity:mesh_splashing", | ||
"category": "pneumaticcraft:compressed_creativity", | ||
"advancement": "pneumaticcraft:pressure_tube", | ||
"pages": [ | ||
{ | ||
"type": "text", | ||
"text": "Different types of $(item)Mesh$() can be used to alter the behaviour of Industrial Air Blower" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"title": "Mesh Frame", | ||
"recipe": "compressedcreativity:crafting/mesh_empty", | ||
"text": "$(item)Mesh Frame$() is a base for other meshes" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"title": "Dense Mesh", | ||
"recipe": "compressedcreativity:crafting/mesh_dense", | ||
"text": "$(item)Dense Mesh$() increases heat exchange. As a result, heat drains faster, but lower temperature (100°C) is required for Blasting processing" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"title": "Haunted Mesh", | ||
"recipe": "compressedcreativity:crafting/mesh_haunted", | ||
"text": "As hot air passes through $(item)Haunted Mesh$(), it starts processing Haunting recipes" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"title": "Woven Mesh", | ||
"recipe": "compressedcreativity:crafting/mesh_woven", | ||
"text": "$(item)Woven Mesh$() doesn't do much on it's own, but after filling it with water it becomes" | ||
}, | ||
{ | ||
"type": "spotlight", | ||
"title": "Water Soaked Mesh", | ||
"item": "compressedcreativity:mesh_splashing", | ||
"text": "$(item)Water Soaked Mesh$() turns Air Current into Splashing one! Make sure to keep it at stable temperatures..." | ||
} | ||
], | ||
"extra_recipe_mappings": { | ||
"compressedcreativity:mesh_splashing": 5 | ||
"name": "I.A.B. Meshes", | ||
"icon": "compressedcreativity:mesh_splashing", | ||
"category": "pneumaticcraft:compressed_creativity", | ||
"advancement": "pneumaticcraft:pressure_tube", | ||
"pages": [ | ||
{ | ||
"type": "text", | ||
"text": "Different types of $(item)Mesh$() can be used to alter the behaviour of Industrial Air Blower" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"title": "Mesh Frame", | ||
"recipe": "compressedcreativity:crafting/mesh_empty", | ||
"text": "$(item)Mesh Frame$() is a base for other meshes" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"title": "Dense Mesh", | ||
"recipe": "compressedcreativity:crafting/mesh_dense", | ||
"text": "$(item)Dense Mesh$() increases heat exchange. As a result, heat drains faster, but lower temperature (100°C) is required for Blasting processing" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"title": "Haunted Mesh", | ||
"recipe": "compressedcreativity:crafting/mesh_haunted", | ||
"text": "As hot air passes through $(item)Haunted Mesh$(), it starts processing Haunting recipes" | ||
}, | ||
{ | ||
"type": "crafting", | ||
"title": "Woven Mesh", | ||
"recipe": "compressedcreativity:crafting/mesh_woven", | ||
"text": "$(item)Woven Mesh$() doesn't do much on it's own, but after filling it with water it becomes $(item)Water Soaked Mesh$()" | ||
}, | ||
{ | ||
"type": "spotlight", | ||
"title": "Water Soaked Mesh", | ||
"item": "compressedcreativity:mesh_splashing", | ||
"text": "$(item)Water Soaked Mesh$() turns Air Current into Splashing one! Make sure to keep it at stable temperatures..." | ||
} | ||
} | ||
], | ||
"extra_recipe_mappings": { | ||
"compressedcreativity:mesh_splashing": 5 | ||
} | ||
} |
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