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Sweetmagic 1.19.2翻译提交(等待接手/等待作者完成主要内容) #3910
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❌ sweetmagic-1.19 的语言文件中有 JSON 语法错误:'=' is invalid after a property name. Expected a ':'. LineNumber: 1158 | BytePositionInLine: 25. ℹ 注意:检测到可能的争议译名: 详细检查报告开始检查 sweetmagic 1.19sweetmagic-1.19 中文语言文件共有 1170 个 Key; 英文语言文件共有 1169 个 Key 英文多于中文的 Key: tip.sweetmagic.iris_creation_rs 中文多于英文的 Key: tip.sweetmagic.aether_hopper_send jei.sweetmagic.furniture System.Text.Json.JsonReaderException: '=' is invalid after a property name. Expected a ':'. LineNumber: 1158 | BytePositionInLine: 25. at System.Text.Json.ThrowHelper.ThrowJsonReaderException(Utf8JsonReader& json, ExceptionResource resource, Byte nextByte, ReadOnlySpan`1 bytes) at System.Text.Json.Utf8JsonReader.ConsumePropertyName() at System.Text.Json.Utf8JsonReader.ConsumeNextTokenUntilAfterAllCommentsAreSkipped(Byte marker) at System.Text.Json.Utf8JsonReader.ConsumeNextToken(Byte marker) at System.Text.Json.Utf8JsonReader.ReadSingleSegment() at System.Text.Json.Utf8JsonReader.Read() at System.Text.Json.JsonDocument.Parse(ReadOnlySpan`1 utf8JsonSpan, JsonReaderOptions readerOptions, MetadataDb& database, StackRowStack& stack) at System.Text.Json.JsonDocument.Parse(ReadOnlyMemory`1 utf8Json, JsonReaderOptions readerOptions, Byte[] extraRentedArrayPoolBytes, PooledByteBufferWriter extraPooledByteBufferWriter) at System.Text.Json.JsonDocument.Parse(ReadOnlyMemory`1 json, JsonDocumentOptions options) at CFPABot.Utils.ModKeyAnalyzer.JsonChecker(ModInfoForCheck modInfoForCheck, String enfile, String cnfile, StringBuilder sb, StringBuilder reportStringBuilder) in /src/CFPABot/Utils/ModKeyAnalyzer.cs:line 49 检测到争议译名:迅捷 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "item.sweetmagic.prompt_feather": "迅捷之羽", 检测到争议译名:迅捷 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "item.sweetmagic.magic_speed": "迅捷", 检测到争议译名:末影 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "item.sweetmagic.ender_shard": "末影碎片", 检测到争议译名:末影 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "item.sweetmagic.endermage_spawn_egg": "法师末影人刷怪蛋", 检测到争议译名:迅捷 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "enchantment.sweetmagic.recasttimedown": "迅捷施法", 检测到争议译名:漂浮 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "tip.sweetmagic.magic_bubleprison": "击中生物时施加气泡漂浮负面效果", 检测到争议译名:漂浮 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "tip.sweetmagic.magic_scumefang": "对气泡漂浮状态的生物造成额外的魔法伤害", 检测到争议译名:速度 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "tip.sweetmagic.magic_speed": "对自身施加速度效果", 检测到争议译名:岩浆 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "tip.sweetmagic.scorching_jewel": "获得抗火效果,可以在岩浆中游泳", 检测到争议译名:速度 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "tip.sweetmagic.aether_boot": "装备时持续提供速度效果", 检测到争议译名:速度 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "tip.sweetmagic.mf_squeezer_mf": "消耗MF加快生产速度", 检测到争议译名:速度 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "tip.sweetmagic.witch_scroll_quick": "魔力合成基座的合成速度翻倍", 检测到争议译名:速度 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "tip.sweetmagic.iris_creation_quick": "当此方块下方有篝火时合成速度翻倍", 检测到争议译名:末影 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "entity.sweetmagic.endermage": "法师末影人", 检测到争议译名:漂浮 projects/1.19/assets/sweetmagic/sweetmagic/lang/zh_cn.json-0: "effect.sweetmagic.bubble": "气泡漂浮", 上方的译名检测仅有参考价值,可能并没有实际错误。请在修改前仔细斟酌! 🔛 语言文件 Diff 内容过长,已经上传至 https://gist.github.com/Cyl18-Bot/e5b7e93492a157fc803fc66fc086798a。
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写在前面:由于作者命名相当随意,翻译时和以前的译者讨论过后决定统一以下修改: |
例行问一下key不对应的问题 |
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先看这么多吧
明天上班了,咕咕咕(
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先看到300行
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看到350行
"item.sweetmagic.german_tree_cake": "年轮蛋糕", | ||
"item.sweetmagic.cake_chiffon": "戚风蛋糕", | ||
"item.sweetmagic.eclair": "闪电泡芙", | ||
"item.sweetmagic.hotcake": "煎饼", |
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一般是叫松饼吧?
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其实松饼一般指的是马芬蛋糕()
我查半天之后发觉这玩意是煎饼
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贴图?
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看到Ln 650
"item.sweetmagic.youkan": "羊羹", | ||
"item.sweetmagic.fluit_mix": "潘趣酒", | ||
"item.sweetmagic.peach_compote": "桃子蜜饯", | ||
"item.sweetmagic.softcream_vannila": "香草冰激凌", |
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"item.sweetmagic.softcream_vannila": "香草冰激凌", | |
"item.sweetmagic.softcream_vannila": "香草冰淇淋", |
"block.sweetmagic.antique_brick_2": "裂纹仿古砖", | ||
"block.sweetmagic.antique_brick_0_stairs": "仿古砖楼梯", | ||
"block.sweetmagic.antique_brick_0_slab": "仿古砖台阶", | ||
"block.sweetmagic.antique_brick_0w": "仿古砖(白)", |
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"block.sweetmagic.antique_brick_0w": "仿古砖(白)", | |
"block.sweetmagic.antique_brick_0w": "白色仿古砖", |
强烈建议按这个格式走
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不改的原因是后面的“白线砖”()
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X色白线砖
感觉没啥问题
"block.sweetmagic.whiteline_brick_y": "白线砖(黄)", | ||
"block.sweetmagic.whiteline_brick_y_stairs": "白线砖楼梯(黄)", | ||
"block.sweetmagic.whiteline_brick_y_slab": "白线砖台阶(黄)", | ||
"block.sweetmagic.flagstone": "鹅卵石", |
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贴图?
个人建议是铺石
"block.sweetmagic.flagstone_color": "彩色鹅卵石", | ||
"block.sweetmagic.flagstone_color_stairs": "彩色鹅卵石楼梯", | ||
"block.sweetmagic.flagstone_color_slab": "彩色鹅卵石台阶", | ||
"block.sweetmagic.chestnut_leaves": "栗木树叶", |
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"block.sweetmagic.chestnut_leaves": "栗木树叶", | |
"block.sweetmagic.chestnut_leaves": "栗树树叶", |
#2715(comment)
全文通查
"block.sweetmagic.snowdrop": "雪莲花", | ||
"block.sweetmagic.turkey_balloonflower": "洋桔梗", | ||
"block.sweetmagic.iberis_umbellata": "珍珠球", | ||
"block.sweetmagic.ultramarine_rose": "青木槿", |
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这个是找了资料的结果()
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资料源?
"block.sweetmagic.turkey_balloonflower": "洋桔梗", | ||
"block.sweetmagic.iberis_umbellata": "珍珠球", | ||
"block.sweetmagic.ultramarine_rose": "青木槿", | ||
"block.sweetmagic.solid_star": "满天星", |
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贴图、合成?
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没有合成表,是朵花()
野生的
"block.sweetmagic.primula_polyansa": "多花报春", | ||
"block.sweetmagic.hydrangea": "绣球花", | ||
"block.sweetmagic.carnation_crayola": "康乃馨", | ||
"block.sweetmagic.christmas_rose": "冬蔷薇", |
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考虑铁筷子
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我看到那个名了
嗯,不用它的原因你懂得
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听说模组要大改名了? |
"item.sweetmagic.yogurt": "酸奶", | ||
"item.sweetmagic.baked_banana": "烤香蕉", | ||
"item.sweetmagic.baked_corn": "烤玉米", | ||
"item.sweetmagic.orange_jelly": "柑橘果冻", |
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再次提问(审潘马斯审的
这玩意到底是果酱还是果冻?(具体应看合成方式和贴图)
这玩意能参与其他合成吗
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