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ObstacleAssault

Developed with Unreal Engine 5

In this game you will face a few obstacles in the way to get to the Castle!

How the game works

  • the player has to go through some obstacles such as moving and rotating platforms, cubes and spinning gates that can push you out of the island;
  • after going through all the obstacles the player can reach Castle;

What was learnt:

  • the structure of C++ syntax;
  • how to create classes in C++;
  • member variables and functions;
  • blueprint child classes of C++;
  • UPROPERTY and UE_LOG;
  • FString, FVector, FRotator;
  • GameMode and Character classes;
Screenshots

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