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Merge pull request #43 from CSolanaM/develop
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[SU-RELEASE] 1.0.10
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CSolanaM authored Mar 10, 2023
2 parents 98225db + 6f1b2e6 commit 37fe523
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10 changes: 10 additions & 0 deletions CHANGELOG.md
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# Change Log
All notable changes to this project will be documented in this file.

## [1.0.10](https://github.com/CSolanaM/SkeletonUI/releases/tag/1.0.10)
### Added
-
### Changed
-
### Removed
-
### Fixed
- Removed unnecessary code

## [1.0.9](https://github.com/CSolanaM/SkeletonUI/releases/tag/1.0.9)
### Added
-
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2 changes: 1 addition & 1 deletion SkeletonUI.podspec
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Pod::Spec.new do |s|
s.name = 'SkeletonUI'
s.version = '1.0.9'
s.version = '1.0.10'
s.summary = 'Elegant skeleton loading animation in SwiftUI and Combine'
s.description = <<-DESC
SkeletonUI aims to bring an elegant, declarative syntax to skeleton loading animations. Get rid of loading screens or spinners and start using skeletons to represent final content shapes
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2 changes: 1 addition & 1 deletion Sources/SkeletonUI/Skeleton/SkeletonForEach.swift
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Expand Up @@ -6,7 +6,7 @@ public struct SkeletonForEach<Data, Content>: View where Data: RandomAccessColle
private let quantity: Int
private let content: (Bool, Data.Element?) -> Content

public init(with data: Data, quantity: Int = 1, @ViewBuilder content: @escaping (Bool, Data.Element?) -> Content) {
public init(with data: Data, quantity: Int = 1, content: @escaping (Bool, Data.Element?) -> Content) {
self.data = data
self.quantity = quantity
self.content = content
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2 changes: 1 addition & 1 deletion Sources/SkeletonUI/Skeleton/SkeletonList.swift
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Expand Up @@ -6,7 +6,7 @@ public struct SkeletonList<Data, Content>: View where Data: RandomAccessCollecti
private let quantity: Int
private let content: (Bool, Data.Element?) -> Content

public init(with data: Data, quantity: Int = 1, @ViewBuilder content: @escaping (Bool, Data.Element?) -> Content) {
public init(with data: Data, quantity: Int = 1, content: @escaping (Bool, Data.Element?) -> Content) {
self.data = data
self.quantity = quantity
self.content = content
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