Organized by theme — each chapter is a self-contained concern.
docs/
├── CONTINUUM-ARCHITECTURE.md # Top-level system architecture
├── CONTINUUM-VISION.md # Vision and philosophy
├── UNIVERSAL-SENSORY-ARCHITECTURE.md # Any media in/out for ANY AI
├── QUEUE-DRIVEN-COGNITION.md # RAG composition: queue items declare context needs
├── UNIVERSAL-LEARNING-ARCHITECTURE.md # Training, memory, and beyond-LLM learning
├── CONFIGURATION.md # Setup and configuration
│
├── positron/ # UI framework, widgets, state, Positronic embodiment
├── activities/ # Activities, rooms, recipes, walls, collaboration
├── personas/ # Persona cognition, identity, memory, coordination
├── genome/ # LoRA, training, fine-tuning, inference, mesh distribution
├── sentinel/ # Pipeline engine, coding AI
├── grid/ # P2P mesh, Grid economics, Reticulum
├── live/ # Voice, video, WebRTC, VAD, captions, media
├── governance/ # AI governance, democratic society, ethics, alignment
├── infrastructure/ # Rust workers, daemons, data, commands, events, logging, GPU
├── planning/ # Roadmaps, audits, status, phases, debt, business model
├── papers/ # Research papers
├── testing/ # Test documentation
├── examples/ # Example implementations
├── images/ # Diagrams and visuals
└── screenshots/ # UI screenshots
| Document | Summary |
|---|---|
| CONTINUUM-ARCHITECTURE.md | Top-level system architecture -- Rust brain, TypeScript face |
| CONTINUUM-VISION.md | Philosophy -- digital coworkers, not tools |
| UNIVERSAL-SENSORY-ARCHITECTURE.md | Any media in, any media out, for ANY AI -- the multimodal bridge that gives every model every sense |
| QUEUE-DRIVEN-COGNITION.md | Queue items declare RAG requirements -- personas compose generically, zero domain-specific logic |
| UNIVERSAL-LEARNING-ARCHITECTURE.md | Generic pipeline enables training, memory, and beyond-LLM optimization from any activity |
positron/ — UI Framework & Widgets
Positron architecture, reactive widgets, scoped state, HUD design, tabbed browser, widget consolidation.
activities/ — Activities & Collaboration
Activity architecture, rooms, walls, threading, collaborative editing.
activities/recipes/— Recipe system for AI learningactivities/collaboration/— Pin and task harmony
personas/ — Persona Cognition & Identity
PersonaUser architecture, consciousness integration, cognitive schedulers, memory lifecycle, genomic architecture, academy, fine-tuning phases.
genome/ — LoRA Training & Inference
Genome architecture, LoRA training strategy, fine-tuning commands, Candle inference, mesh distribution, training events, continuous learning.
sentinel/ — Pipeline Engine
Sentinel architecture, pipeline design, coding AI foundation, gap analysis, logging.
grid/ — P2P Mesh Network
Grid architecture, P2P mesh, decentralized marketplace design.
live/ — Voice, Video & Media
Voice architecture, VAD system, live calls, captions, transcription, media format conversion, streaming backbone, WebRTC.
governance/ — AI Governance & Ethics
Democratic AI society, governance recipes, alignment philosophy, ethical attribution.
infrastructure/ — Core Systems
Rust workers, daemons, data layer, commands, events, logging, AI providers, GPU memory, entity system, generators, ORM, MCP, RAG, security.
planning/ — Roadmaps & Audits
Phase plans, technical debt audits, business model, modernization, architecture index, bottleneck removal.
papers/ — Research Papers
Academic papers on RTOS cognitive architecture, LoRA genome democratization, Grid marketplace.
testing/ — Test Documentation
Test strategies, debug findings, CRUD reports, command testing architecture.
- Read CONTINUUM-ARCHITECTURE.md — system overview
- Read the chapter relevant to your work
- See
system/[module]/directories for code-level docs
Last Updated: 2026-03-04