It's an Arcade Idle made with Unity. Player manages a neighbourhood by building and upgrading houses, fixing the house problems.
Every house has a population limit, when people start to live in these houses, Player gets money. Improving houses, building community contructions like mall and school, Also improves the neighbourhood and produces more money. Built houses sometimes flood with water or burn. Player needs to fix that house for people lives in it. There are other sections of neighbourhood that can be unlocked.
- Building
Player can build houses, schools, malls. Money is used. - Upgrade Houses
Houses can be upgraded. Houses have a living space. This space is increased when it's upgraded. Hence, providing more money. - Repairing Houses
Sometimes some problems occur in houses like fire and flood. When this happens, house becomes empty and stops providing money. Player has to fix the house for people to move back in. - Stacking-Spending Money
Money is stacked in front of the buildings. Player can pick up to stack them on Player's back or get close to a building to spend. Money is earned and spent one by one. - Enhancing Neighbourhood
Neighbourhood has 6 sections. Each section need a population limit to be unlocked. - Population
Population is earned by building, upgrading houses. It is needed to unlock new sections of neighbourhood. - Neighbourhood Level
Neigbourhood level is increased by every action Player takes. On each level, money value increases.
Here are some visuals of the game;
Build Mechanic | Every Building |
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Upgrade House | Building Money Stack |
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House Accidents | Repair House |
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House Population |
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Enhance Neighbourhood | Neighbourhood Level |
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