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4 changes: 2 additions & 2 deletions code/game/objects/structures/roguetown/handcart.dm
Original file line number Diff line number Diff line change
Expand Up @@ -285,8 +285,8 @@
var/mob/living/L = AM
if(L.anchored || (L.buckled && L.buckled != src) || L.incorporeal_move || L.has_buckled_mobs())
return FALSE
if(L.mob_size > MOB_TINY) // Tiny mobs are treated as items.
if(L.cmode && L.stat != DEAD)
if(L.mob_size > MOB_SIZE_TINY) // Tiny mobs are treated as items.

Check failure on line 288 in code/game/objects/structures/roguetown/handcart.dm

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undefined var: "MOB_SIZE_TINY"
if(L.cmode) //CC Edit: Removes the L.stat check
return FALSE
L.stop_pulling()

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