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Resolved bug #557

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Resolved bug #557

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wjs123456
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When offline terrain file not exist,cesium terrain mesh incomplete display

@kring
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kring commented Mar 3, 2025

Hi @wjs123456, please provide more details about how to reproduce the problem you're seeing. Screenshots may help a lot!

@wjs123456
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Hi @wjs123456, please provide more details about how to reproduce the problem you're seeing. Screenshots may help a lot!

截图
When Cesium Unity is loading offline terrain data and the local terrain data is missing at some levels, Unity's SendWebRequest will not return a completed status, which results in CesiumAsync::IAssetRequest having no way of knowing the tile acquisition status of the current level.

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kring commented Mar 4, 2025

Sorry @wjs123456, I don't really follow you. You should avoid having missing tiles, right? And returning a "completed" status for a tile that doesn't exist seems wrong. So I don't what you're suggesting is wrong, what you're suggesting to change, or what that screenshot has to do with anything.

Please describe it in as much detail as you can. If English is not your first language, feel free to use your native language and we will translate it.

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