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Api update #1577
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Api update #1577
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39cda82
LaneEndTransitionGroup : Added Bicycle and Pedestrian
kianzarrin 5133f5e
expose Road sign theme in API
kianzarrin 0e940ec
Traffic lights
kianzarrin 551fe2e
Merge branch 'master' into API-update
kianzarrin c53f47b
pr fixes
kianzarrin 8082ba2
pr fixes
kianzarrin e85a3ac
rolled back JunctionRestrictionFlags
kianzarrin ea6b25e
280f971
2790471
implement CanToggleTrafficLight privately
kianzarrin ad1c5ed
cd1f632
traffic light pr fixes
kianzarrin 009bb22
Merge branch 'master' into API-update
kianzarrin 8f043ac
pr fixes
kianzarrin 9c45c7e
Merge branch 'API-update' of https://github.com/CitiesSkylinesMods/TM…
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,21 @@ | ||
| namespace TrafficManager.API.UI { | ||
| using TrafficManager.API.Traffic.Enums; | ||
| using UnityEngine; | ||
|
|
||
| /// <summary> | ||
| /// gets the texture for overlay sprite for each traffic rule according to the current theme. | ||
| /// </summary> | ||
| public interface IRoadSignTheme { | ||
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||
| Texture2D Crossing(bool allowewd); | ||
| Texture2D EnterBlockedJunction(bool allowewd); | ||
| Texture2D LaneChange(bool allowewd); | ||
| Texture2D LeftOnRed(bool allowewd); | ||
| Texture2D RightOnRed(bool allowewd); | ||
| Texture2D UTurn(bool allowewd); | ||
| Texture2D Priority(PriorityType p); | ||
| Texture2D Parking(bool p); | ||
| Texture2D VehicleRestriction(ExtVehicleType type, bool allow); | ||
| Texture2D TrafficLights(bool enabled); | ||
| Texture2D TimedTrafficLights(bool paused); | ||
| } | ||
| } | ||
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