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Release 1.9.3.0
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UnknownShadow200 committed Apr 4, 2021
1 parent 5f1250d commit 75f0b05
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Showing 7 changed files with 35 additions and 2 deletions.
33 changes: 33 additions & 0 deletions Changelog.txt
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v 1.9.3.0
Fixed: Errors when BlockDB file is > 32 GB
Improved: For /img (and heightmap gen, import, etc) don't log to error logs for simple known errors like 404, website address can't be resolved, etc
Fixed: Spamming /send not triggering auto mute
Improved: /server public/private should persist across restart
Fixed: /UndoPlayer should still be usable on levels with drawing disabled
Improved: Optimise leaf decay calculation
Fixed: /me not showing on IRC when used from non-localchat level
Improved: Don't log to error logs for image decode failure for imgprint/heightmap
Improved: Support connecting to IRC over SSL (Thanks Kamino)
Fixed: Skip block for brushes not working when ranked below SuperOP
Improved: Superops should be able to use restricted commands in MBs by default
Improved: IRC controllers should default to superop not nobody permission level
Improved: Add separarate /unmute, remove /mute toggling mute on/off (Thanks Goodly)
Fixed: Message of exactlty 64 characters wrongly being line wrapped
Fixed: /clear not completing clearing chat for people who use 30 chatlines
Improved: Whitelist: Use formatted nick in warning messages for /Whitelist
Improved: For classic mode, convert ampersands to percent instead of completely removing
Improved: When changing many custom blocks at once, only save once instead of after each block
Fixed: Very rare case where multiple players copying/editing custom blocks at same time errored
Fixed: Make sure /levels is always in sorted order
Improved: Allow using /nick on offline players
Improved: Allow using /skin on offline players
Improved: Allow checking specific player's ping in /ping (Thanks 8cta)
Fixed: /Ascend not allowing you to move to the very top of a level
Added: Visual Basic plugin compiling and creation support
Fixed: Bump record limit from 21 to 101 for database queries that are matching multiple names
Fixed: /color without a colour specified should remove the colour completely
Fix imageprint very rarely resizing to 0x0 and erroring (Thanks Goodly)
Fixed: constantly erroring after restarting with Mono on linux with CLI
Removed: MCGalaxy mods altogether (only gave you an in-game title anyways)
Removed: Automatically moving .prev files from levels into levels/prev (obsolete for 4.75 years now)

v 1.9.2.9
Improved: Explanatory comments for /cmdcreate generated command skeletons
Improved: Add cancel argument for levelsave/unload/rankchange events
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2 changes: 1 addition & 1 deletion MCGalaxy/Server/Server.Fields.cs
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Expand Up @@ -40,7 +40,7 @@ public sealed partial class Server {
public static PlayerMetaList Notes = new PlayerMetaList("text/notes.txt");

/// <summary> *** DO NOT USE THIS! *** Use VersionString, as this field is a constant and is inlined if used. </summary>
public const string InternalVersion = "1.9.2.9";
public const string InternalVersion = "1.9.3.0";
public static string Version { get { return InternalVersion; } }

public static string SoftwareName = "MCGalaxy";
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2 changes: 1 addition & 1 deletion Uploads/current_version.txt
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1.9.2.9
1.9.3.0

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