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Release 1.9.2.8
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UnknownShadow200 committed Dec 18, 2020
1 parent 695c867 commit e3f458e
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Showing 7 changed files with 28 additions and 2 deletions.
26 changes: 26 additions & 0 deletions Changelog.txt
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v 1.9.2.8
Improved: When matching player names, prefer exactly matching a player's name (without +) first
Improved: Hidden players die to bots/deadly blocks now (death message only shows to yourself though)
Improved: You can delete door blocks now when physics level is 0
Improved: Allow changing login/logout messages of offline players
Improved: Allow using /title, /tcolor, /color on offline players
Improved: Allow muting and freezing offline players
Improved: Split up /Model into /Model and /ModelScale
Improved: Allow using \: in custom chat tokens to specify a : should be part of trigger word
Fixed: Changing model scale show a proper message now
Fixed: Gun aimbox not appearing in classic mode
Fixed: Still trying to load # comment lines in text/cmdautoload.txt as commands
Fixed: Killer bots would kill all players at same position, regardless if on a different level or not
Fixed: Explode mode of gun not exploding when it hits a glass block
Fixed: Make /missile destroy actually destroy blocks
Fixed: Colors.StripUsed not stripping system colour codes
Fixed: Doing /i on an invalid name showing the 'invalid player name' message twice
Fixed: Glass borders surrounding the Countdown board not disappearing on some oddly sized maps
Fixed: Make it much more difficult to avoid falling down the glass chute in countdownj
Help in GUI should also use Chat.Format and should still show ampersa… …
Fixed: If you do /lb edit 65-67 whatever, it ends up editing a lot of unrelated blocks too
Fixed: /Last doesn't show /Opchat or /AdminChat use now
Improved: Linewrapper produces nicer lines when a line ends on the form of 'word /command'
Improved: Use horspeed=0 in Countdown freeze mode to stop players moving horizontally
Improved: Don't show + in names in connect/disconnect logs

v 1.9.2.7
Fixed: Awards player has but don't exist anymore still counting towards player's awards count in /i
Fixed: Doing /b on map that had portal/MB block ids but the tables not existing in DB causing error to get logged
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2 changes: 1 addition & 1 deletion MCGalaxy/Server/Server.Fields.cs
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Expand Up @@ -40,7 +40,7 @@ public sealed partial class Server {
public static PlayerMetaList Notes = new PlayerMetaList("text/notes.txt");

/// <summary> *** DO NOT USE THIS! *** Use VersionString, as this field is a constant and is inlined if used. </summary>
public const string InternalVersion = "1.9.2.7";
public const string InternalVersion = "1.9.2.8";
public static string Version { get { return InternalVersion; } }

public static string SoftwareName = "MCGalaxy";
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2 changes: 1 addition & 1 deletion Uploads/current_version.txt
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1.9.2.7
1.9.2.8

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