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Pull requests list

Feral Crowbar Drop Adjustment astyled astyled PR, label is assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74817 opened Jun 28, 2024 by Holli-Git Loading…
Update MOVEMENT_EXERTION_MODIFIER values for exoskeletons, expand descriptions for player clarity astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells
#74801 opened Jun 26, 2024 by Regilith Loading…
Zone Manager: "Show All / Hide Distant" highlights selection astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#74800 opened Jun 26, 2024 by ShnitzelX2 Loading…
Another Gun Pluralization Template Standardization astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74787 opened Jun 26, 2024 by Uwuewsky Loading…
Survivor polehammers astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74786 opened Jun 25, 2024 by SirPendrak Loading…
[AFS/MoM] Rework Electron Overflow for new power EoC functionality astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#74769 opened Jun 24, 2024 by Standing-Storm Draft
Replace the S&W 619 with the 686 Plus astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Generic Guns Anything to do with Generic Guns Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#74756 opened Jun 24, 2024 by BalthazarArgall Loading…
Remove "return fire" from turrets astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74747 opened Jun 24, 2024 by anoobindisguise Draft
Clean up overmap drawing code and consolidate to one function astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#74700 opened Jun 21, 2024 by ehughsbaird Loading…
Rename builds to reduce confusion astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Build Issues regarding different builds and build environments Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tooling Tooling that is not part of the main game but is part of the repo. <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#74699 opened Jun 21, 2024 by RenechCDDA Loading…
fail to feed for non-standard mags BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74696 opened Jun 20, 2024 by GuardianDll Draft
2 tasks
Add conjunctivitis from boomer bile astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74681 opened Jun 20, 2024 by zachary-kaelan Loading…
[ Xedra Evolved ] Dream wounds: Shadows astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#74678 opened Jun 19, 2024 by Maleclypse Draft
Moving quadrupedally through certain traps now applies appropriate damage to arms/hands astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells new contributor
#74662 opened Jun 19, 2024 by GalacticApple Loading…
Auto path astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74644 opened Jun 17, 2024 by Brambor Draft
6 of 15 tasks
Mal's branch radiation mutation event astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON [Markdown] Markdown issues and PRs Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#74612 opened Jun 16, 2024 by Maleclypse Loading…
Microlab Modernization I: Parametrized Microlab Foes astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#74608 opened Jun 16, 2024 by John-Candlebury Loading…
More Mutagen Testing Logs: Part I astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74606 opened Jun 16, 2024 by DoctorBoomstick Loading…
Don't allow new items to use legacy int to_hit Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Game: Defense Mode Special game mode, only accessible via main menu Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing Items: Battery / UPS Electric power management Items: Containers Things that hold other things Items: Gunmod / Toolmod Weapon and tool attachments, and add-ons [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Melee Melee weapons, tactics, techniques, reach attack Mods: Aftershock Anything to do with the Aftershock mod Mods: Backrooms Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods: Generic Guns Anything to do with Generic Guns Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: No Hope Relating to the mod No Hope Mods: Tamable Wildlife Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly.
#74597 opened Jun 16, 2024 by Procyonae Loading…
Moose audit astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#74554 opened Jun 15, 2024 by Karol1223 Loading…
Change vpslot_terrain_transform raw strings to string ids astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Vehicles Vehicles, parts, mechanics & interactions
#74553 opened Jun 15, 2024 by Procyonae Loading…
Remove legacy enum handiling for and the extern list of field types astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Scenarios New Scenarios, balancing, bugs with scenarios Vehicles Vehicles, parts, mechanics & interactions
#74543 opened Jun 15, 2024 by Procyonae Draft
Gun Pluralization Template Standardization astyled astyled PR, label is assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding [Python] Code made in Python
#74537 opened Jun 14, 2024 by sadenar Loading…
Dialogue fix/Gend-line astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding NPC / Factions NPCs, AI, Speech, Factions, Ownership
#74518 opened Jun 14, 2024 by Uwuewsky Loading…
Remove salvaging from bone and wood astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Battery / UPS Electric power management [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Vehicles Vehicles, parts, mechanics & interactions
#74462 opened Jun 11, 2024 by Karol1223 Loading…
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