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Full screen events #2041
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Full screen events #2041
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This commit introduces full screen state management for media elements. The `CommunityToolkit.Maui.Primitives` namespace was added to several files to support this feature. A new `MediaElementScreenState` enum and `FullScreenStateChangedEventArgs` class were added to represent the full screen state and event data respectively. The `IMediaElement` and `MediaElement` interfaces were updated to include a `FullScreenState` property, a `FullScreenStateChanged` event, and a `FullScreenChanged` method. The `MediaElementPage` class now subscribes to the `FullScreenStateChanged` event and logs information when triggered. The `MauiMediaElement` classes for Android and Windows, and the `MediaManagerDelegate` class for MacOS, were updated to include a `WindowsChanged` event that triggers when the full screen state changes. The `MediaManager` classes for Android, MacOS, and Windows now subscribe to the `WindowsChanged` event and update the full screen state when triggered. The `MediaManager` class for MacOS sets the `Delegate` property of the `AVPlayerViewController` to a new instance of `MediaManagerDelegate`.
- Updated MediaElementPage.xaml to include a new event handler `FullScreenStateChanged` for better responsiveness to fullscreen changes. - Removed subscription to `FullScreenStateChanged` in MediaElementPage.xaml.cs, indicating a shift in how fullscreen changes are managed. - Improved Android fullscreen support in MauiMediaElement.android.cs by invoking `OnWindowsChanged` with `FullScreenStateChangedEventArgs` to accurately track fullscreen state changes.
Updated the comment for the `OnWindowsChanged` static event in the `MediaManager` class to more accurately describe its purpose related to changes in the full screen state of the media element. The previous, less descriptive comment was replaced with a clearer explanation.
…iOld into FullScreenEvents
This commit overhauls the handling of full-screen state changes across Android, Windows, and macOS within a Maui application. A new record, `FullScreenEvents`, has been introduced in the `MediaManager` class to centralize event handling, replacing platform-specific `WindowsChanged` events with a unified approach. This refactor includes the removal of redundant `using` directives, adjustments in event invocation to utilize the new centralized event, and general code cleanup for better readability and maintainability. Platform-specific code has been updated to align with this new mechanism, streamlining the full-screen state change process across different operating systems.
…iOld into FullScreenEvents
- Removed `OnWindowsChanged` from `MediaManager` in platform-specific files (Android, macOS, Windows) due to redundancy and centralized this logic by adding a new protected method `OnWindowsChanged` to the `FullScreenEvents` record in `MediaManager.shared.cs`. This change aims to reduce code duplication and improve the management of full-screen state changes across different platforms.
Centralized the subscription to FullScreenEvents.WindowsChanged in the MediaManager class to improve maintainability and readability. Removed redundant event unsubscriptions in platform-specific MediaManager files, streamlining event management.
- Renamed `OnWindowsChanged` to `OnFullScreenStatusChanged` in `MediaManager` and `FullScreenEvents` for clarity. - Added `MediaElement` property to `FullScreenEvents` for better media element access.
In `MauiMediaElement.android.cs`, the visibility of `CurrentPlatformContext` has been changed from `readonly` to `public readonly`, enhancing its accessibility for external use. Additionally, in `MediaManager.shared.cs`, a comment has been added to acknowledge similarities with PR CommunityToolkit#1918 on the CommunityToolkit/Maui repository.
- Changed `CurrentPlatformContext` in `MauiMediaElement.android.cs` from `public` to `internal`, limiting its accessibility to within its assembly. - Modified `FullScreenEvents` in `MediaManager.shared.cs`: 1. Access modifier updated from `public` to `internal`. 2. Converted from a `record` to a `readonly record struct`, making it a value type and immutable.
src/CommunityToolkit.Maui.MediaElement/Primitives/MediaElementFullScreenState.cs
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Revised the comment above the `MediaElementScreenState` enum to clarify its purpose, changing it to "Represents the different screen states of a media element."
Updated the comment above the `OnFullScreenStatusChanged` method to clarify its purpose. The original comment was removed and replaced with a more descriptive statement: "Handles changes to the full screen state."
Hi @ne0rrmatrix , do you have any idea if this still need something to be in MedieElement ? |
I am unable to move forward at this time. I do not understand what I should use for a name as @VladislavAntonyuk requested. I hope someone can suggest something. So far I have heard nothing from anyone. |
@bijington ty for helping me figure out what I missed. I have updated the PR to address the naming issue. |
src/CommunityToolkit.Maui.MediaElement/Primitives/FullScreenStateChangedEventArgs.cs
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src/CommunityToolkit.Maui.MediaElement/Primitives/FullScreenEvents.cs
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I have removed public static event handling and it now is much more compliant with our standards. |
Add Support for Full Screen Events for Windows, Android, iOS and Mac Catalyst.
Description of Change
Add event handlers to notify developer when full screen status changes.
API:
XAML:
Code Behind:
Linked Issues
PR Checklist
approved
(bug) orChampioned
(feature/proposal)main
at time of PRAdditional information
This is a PR to implement a solution for adding support for developers to have an the choice to see when user goes into full full screen and back again.
Note for Maintainers: If you see a need for a name change please go ahead and edit. Names are important. I have no opinion on naming of classes/functions/variables. If you see a need for them to change feel free to make those edits.