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<!doctype html><html lang="en"><head><meta charset="utf-8"/><link rel="icon" href="/favicon.ico"/><meta name="viewport" content="width=device-width,initial-scale=1"/><meta name="theme-color" content="#000000"/><meta name="description" content="Web site created using create-react-app"/><link rel="apple-touch-icon" href="/logo.png"/><link rel="manifest" href="/manifest.json"/><script type="text/javascript">!function(n){if("/"===n.search[1]){var a=n.search.slice(1).split("&").map((function(n){return n.replace(/~and~/g,"&")})).join("?");window.history.replaceState(null,null,n.pathname.slice(0,-1)+a+n.hash)}}(window.location)</script><title>UCBUGG</title><script defer="defer" src="/static/js/main.0f31d322.js"></script><link href="/static/css/main.a0ce1bf5.css" rel="stylesheet"></head><body><noscript>You need to enable JavaScript to run this app.</noscript><div id="root"></div></body></html> | ||
<!doctype html><html lang="en"><head><meta charset="utf-8"/><link rel="icon" href="/favicon.ico"/><meta name="viewport" content="width=device-width,initial-scale=1"/><meta name="theme-color" content="#000000"/><meta name="description" content="Web site created using create-react-app"/><link rel="apple-touch-icon" href="/logo.png"/><link rel="manifest" href="/manifest.json"/><script type="text/javascript">!function(n){if("/"===n.search[1]){var a=n.search.slice(1).split("&").map((function(n){return n.replace(/~and~/g,"&")})).join("?");window.history.replaceState(null,null,n.pathname.slice(0,-1)+a+n.hash)}}(window.location)</script><title>UCBUGG</title><script defer="defer" src="/static/js/main.13a83390.js"></script><link href="/static/css/main.a0ce1bf5.css" rel="stylesheet"></head><body><noscript>You need to enable JavaScript to run this app.</noscript><div id="root"></div></body></html> |
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| Date | Topics Covered | > | Assignments (Due before next class unless specified otherwise) | | ||
| - | - | - | - | | ||
| Sept 3 / 4 | Intro to Maya | Individual | Group | | ||
| ^ | ^ | <ul><li>Submit enrollment form</li><li>Submit application</li><li>Join Discord</li></ul> | | | ||
| Sept 9 / 11 | Art and Story | Individual | Group | | ||
| ^ | ^ | <ul><li>Receive feedback on application story pitches</li><li>Make 15-20 storyboards to accompany final pitch</li></ul> | | | ||
| Sept 16 / 18 | Story Pitches<br>Project Management<br>Group Formation | Individual | Group | | ||
| ^ | ^ | | <ul><li>Revise storyboards and develop animatic</li><li>Make modeling sheets for characters</li><li>Create an asset list</li><li>Set up GDrive</li></ul> | | ||
| Sept 23 / 25 | Basic Modeling | Individual | Group | | ||
| ^ | ^ | <ul><li>Complete Hard Surface Modeling Lab</li><li>Read Node Editor Lab</li></ul> | <ul><li>Model Props</li><li>Project Set Up</li></ul> | | ||
| Sept 30<br>Oct 2 | Advanced Modeling | Individual | Group | | ||
| ^ | ^ | <ul><li>Complete Organic Modeling Lab</li></ul> | <ul><li>Model all characters and environment</li></ul> | | ||
| Oct 7 / 9 | Shading | Individual | Group | | ||
| ^ | ^ | <ul><li>Complete Hypershade Lab</li></ul> | <ul><li>UV Map, texture, and shade all models</li><li>Submit preview render</li></ul> | | ||
| Oct 14 / 16 | Basic Rigging | Individual | Group | | ||
| ^ | ^ | | <ul><li>Setup skeletons for all characters</li><li>Create blendshapes</li></ul> | | ||
| Oct 21 / 23 | Advanced Rigging | Individual | Group | | ||
| ^ | ^ | <ul><li>Complete Advanced Rigging Lab</li><li>Read Rigging Guide Lab</li></ul> | <ul><li>Add controllers to rigs</li><li>Skin characters</li></ul> | | ||
| Oct 28 / 30 | Basic Animation | Individual | Group | | ||
| ^ | ^ | <ul><li>Complete Charactor Animation lab up to 'hip rotate y'</li></ul> | <ul><li>Start blocking animation</li></ul> | | ||
| Nov 4 / 6 | Visual Effects and Lighting | Individual | Group | | ||
| ^ | ^ | <ul><li>Complete Lighting 2 Lab</li></ul> | <ul><li>Continue refining animation</li><li>Submit playblasts</li></ul> | | ||
| Nov 13 | Advanced Animation | Individual | Group | | ||
| ^ | ^ | <ul><li>Complete rest of Character Animation Lab</li></ul> | <ul><li>Submit refined playblasts</li></ul> | | ||
| Nov 18 / 20 | Rendering and Compositing | Individual | Group | | ||
| ^ | ^ | <ul><li>Complete a Post Production Lab</li><li>Complete VFX Lab (Extra Credit)</li></ul> | <ul><li>Create lighting rigs</li><li>Submit lighting preview render</li></ul> | | ||
| Nov 25 | Speaker Event | Individual | Group | | ||
| ^ | ^ | | <ul><li>Continue groupwork</li></ul> | | ||
| Dec 2 / 4 | Final Class Critique | Individual | Group | | ||
| ^ | ^ | | <ul><li>Final Renders</li><li>Post-production and sound effects</li></ul> | | ||
| ~ Dec 13 (TBD) | Final Showcase | > | <br>Location: TBD<br><br> |
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