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Mob Spawning: Slimes
riddle edited this page Oct 28, 2014
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This module emulates old Slime spawning behavior (pre Minecraft 1.3.1).
Enabled: true
SpawningWorld: world
SpawningIntervalTicks: 5
SlimeKillTime: 13333
MinimumDistanceToPlayerSquared: 625
AdditionalPackMobs:
Min: 2
Max: 3-
SpawningIntervalTicks: 5should be low enough to try to spawn lots of them – otherwise the effect will be lessened. -
SlimeKillTime: 13333is the time in ticks when all Slimes are despawned, to make room for night monsters. Night mobs spawn at13187ticks, leaving 146 ticks = 7.3 seconds between last Slime can be seen. -
MinimumDistanceToPlayerSquared: 625is 25 squared (min distance mobs can spawn from the player) -
AdditionalPackMobsis a way to randomize how many Slimes spawn in a pack. It’s always one base mob andrand(Min,Max)more. So for (2,3) it’s either 3 or 4 Slimes total.
It’s advisable to run a mob managing plugin (like MobManager) before enabling this module. Otherwise it’s really easy to saturate monster cap with nothing but Slimes.