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lobbymenu:SetDetailsTitle
CritteRo edited this page Jul 18, 2021
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Usage: TriggerEvent('lobbymenu:SetDetailsTitle', _id, _detailsTitle, _textureDirectory, _textureName)
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_id:: Existing menu ID that you want to modify. -
_detailsTitle:: "Title" text showing on the right column, on top of the image. -
_textureDirectory:: texture directory that you want the menu to load. -
_textureName:: texture name that you want the menu to load.
- Texture should have a 2:1 ratio. 516x256 images look the best.
- It supports normal GTA textures, streamed texture directory files and Runtime textures!