A bot to advertise your stuff on 6b6t
Only works with offline authentication accounts (cracked accounts)
- Making sure you have nodejs 20 or later and git installed
You can do that by running the following from your console. (Both of the commands show the versions of nodejs and git, if they are installed)
node -v
git -v
- Download the git repository to your machine by running the following command in your console
git clone https://github.com/CubeBeveled/6b6t-advertising
- Install the required packages
You can do that by running the following inside thesrc
folder from your console.
npm i
- Modify the
config.json
file found inside thesrc
folder. More specifically, the messages, username and password. If you want you can also change the other options. - Run the following inside the src folder
node index.js
- Profit
NOTE: console is also known as command prompt, if you are on windows
If a bot should send chat messages in console
Usernames in this list wont receive your advertisements
What messages to send.
String that contains the placeholders for the final messages Placeholders
.msg
: The message selected from the previous option.rand
: Random string of letters and numbers
The length of the random string placeholder
If the bot should send the messages in random order. If set to false, it will send them in random order.
The delay between messages. Ignored if randomMessageDelay
is true.
If the delay between messages should be random.
The max delay between messages. Ignored if randomMessageDelay
is false
.
If the bot should whisper the messages it sends to players.
If the bot should send the messages in normal chat.
If the messages should be sent to players in the order they appear in the tab list
The username that the bot will join with. If botCount is more than 1 a number will be added at the end of said username.
The password that the bot will put into the /login command
Default: 5.5s
After how much time should the bot reconnect (in seconds).
Default: tiny
The render distance of the bot. Input options for this value can be read here.
For developers heres the Mineflayer API documentation