A modular RPG-enhancing Minecraft mod that allows players to:
- Create and join religions (faiths, cults, churches, etc.)
- Build piety through in-world rituals
- Gain collective miracles and buffs
- Engage in holy wars
- Consecrate relics
- Enforce sacred item laws
- Roleplay through religion-based mechanics
- Central access point for all religion features.
- Catholic-themed model: gilded gold and white with a book on top.
- GUI opens on right-click.
Button | Availability | Description |
---|---|---|
View Religions | Always | Browse all religions, their stats, and join |
Create Religion | If not already in a religion | Begin founding a religion |
Request to Join | If viewing another religion | Sends join request to Prophet or Priest |
Manage Religion | If Prophet or Priest | Invite, kick, restrict items, declare war, etc. |
Confess | If Layman in a religion | Adds 10 piety (once per Minecraft day) |
Sacrifice | If Prophet/Priest | Convert items into piety |
Pray for Miracle | If Prophet/Priest | Spend 100 piety for a chance at miracles |
- Done via Altar GUI → “Create Religion”
- Costs 8 Gold Blocks
- Requires: name, symbol (char), color, optional rank names
- Broadcasts chat message:
Prophet (Name) has founded (Religion Name)!
Rank | Abilities |
---|---|
Prophet | Full control. Manages settings, invites/kicks, sacrifices, miracles. |
Priest | Can invite, sacrifice, pray for miracles. No config access. |
Layman | Can confess only. Counts toward piety cap. |
- Starts at 100
- +100 per Layman member
Additional cap from altar floor blocks:
Block Type | Piety Cap Bonus |
---|---|
Glazed Terracotta | +5 |
Iron Block | +5 |
Gold Block | +10 |
Diamond Block | +20 |
Netherite Block | +50 |
Create:brass_block | +75 |
- Confession (Layman): +10 piety, once per day
- Sacrifice (Prophet/Priest):
- Destroys item
- Piety value is configurable
- Cooldown per item is configurable (e.g., 1 per hour/day)
- Banned item usage: -10 per use
- Holy relic held by another religion: -25 per day
- Player deaths during holy war
- Cost: 100 Piety
- Success chance:
(Piety Cap / 100)%
Example: 500 cap = 5% success chance - If spammed, optional penalty:
- All members struck by lightning
- Receive bad luck effect
-
Item Miracle
- Each member receives 1 item from a configurable list
-
Buff Miracle
- Each member receives a strong positive buff
(e.g., Strength V, Speed V, Luck V)
- Each member receives a strong positive buff
- Prophet only
- Once per Minecraft day
- Cost: 500 Piety
- Target: one specific religion or all others
- Accessed via “Relations” tab in Altar GUI
- Lasts 1 day
- Killing enemy members rewards piety:
Target Killed | Piety Gained | Piety Lost (if your player dies) |
---|---|---|
Prophet | +500 | -500 |
Priest | +100 | -100 |
Layman | +50 | -50 |
- 10% chance for a miracle after every kill
- Prophet defines:
- Encouraged Items
- Give piety bonuses when used, sacrificed, or confessed
- Banned Items
- -10 piety on use or crafting
- Encouraged Items
- Configurable via GUI
- Prophet can consecrate an item using altar GUI
- Cost: 500 Piety
- Item becomes:
- Undestroyable
- +5 piety per sacrifice (if stored in altar)
- Tracks religion of origin
- Tooltip: “Holy Relic of [Religion]”
- If a relic is held by a different religion:
- Original religion loses -25 piety per day
- Loss stops once item is returned
- Altar Block:
Gold/white table with a central book (Catholic-inspired) - GUI Theme:
Gilded white/gold border styling across all menus
- Religions stored server-side
- Uses UUIDs for Prophet & members
- Piety operations tracked with per-player cooldowns
- Config files:
- Sacrificeable items + values
- Item/Effect miracle rewards
- Block types for piety cap
- Banned/encouraged item rules
- Persistent storage
- Localization support