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hl2-extended-fire

(Half-Life 2) Code snippets that 1) allow flares to provide heat to fires, and fire sensors to sense all flares and env_firesource entities; 2) add ignite sound and loop sound functions to env_fires.

Included are:

  • Valve's fire.cpp/h, props.cpp, weapon_flaregun.cpp/h with my edits.
  • Edited FGD entries for env_fire, env_firesensor, and env_flare.
  • Example BSP/VMF with the entities in place.

Credits:

  • Valve Software: original fire.cpp/h, props.cpp, weapon_flaregun.cpp/h, assets used in the example map.
  • Cvoxalury: the code edits.

This repository is intended to be used under MIT license. Basically: do whatever. Valve's license file is included per requirements of Source SDK Base 2013.

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(Half-Life 2) Code snippets that allow flares to provide heat to fires, and fire sensors to sense all flares and env_firesource entities.

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